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Mario Party 8: Difference between revisions
(Significant Improvements to 16:9 fix for NTSC-U Version) |
(Improved HUD in NTSC-U Code.) |
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<pre> | <pre> | ||
06004FE0 00000018 | 06004FE0 00000018 | ||
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91C20064 C2620064 | 91C20064 C2620064 | ||
EFF30132 39C00000 | EFF30132 39C00000 | ||
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C6004FF4 8002E9E0 | C6004FF4 8002E9E0 | ||
06005000 00000030 | 06005000 00000030 | ||
3DC03F12 91C20000 | |||
C2220000 C0030000 | C2220000 C0030000 | ||
EC110032 D0030000 | EC110032 D0030000 | ||
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04017FA4 4BFED05D | 04017FA4 4BFED05D | ||
0405B75C 4BFA98A5 | 0405B75C 4BFA98A5 | ||
041BFE4C | 041BFE4C 400DDDDE | ||
042CF0D8 | 042CF0D8 400DDDDE | ||
203E7F48 9421FF20 | 203E7F48 9421FF20 | ||
043E7F48 4E800020 | 043E7F48 4E800020 | ||
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2044474C 41820314 | 2044474C 41820314 | ||
0444474C 60000000 | 0444474C 60000000 | ||
E2000001 80008000 | E2000001 80008000 | ||
4A000000 90120000 | 4A000000 90120000 | ||
3000CF80 FFFFFF3C | 3000CF80 FFFFFF3C | ||
1400CFA0 | 1400CFA0 3FE20000 | ||
E0000000 80008000 | E0000000 80008000 | ||
4A000000 90120000 | 4A000000 90120000 | ||
3000DB94 43980000 | 3000DB94 43980000 | ||
1400DBA0 | 1400DBA0 400DDDDE | ||
E0000000 80008000 | E0000000 80008000 | ||
203D0B6C 3C80803E | 203D0B6C 3C80803E | ||
C23D0B70 00000002 | C23D0B70 00000002 | ||
3DC0428C 91C20000 | |||
C0220000 00000000 | C0220000 00000000 | ||
0421888C | 0421888C 428C0000 | ||
E2000001 80008000 | |||
042D5144 43700000 | |||
06006000 00000028 | |||
3DC04398 81FF0030 | |||
7C0F7000 40800014 | |||
C04D0004 C03F0030 | |||
EC211028 48000010 | |||
C04D0004 C03F0030 | |||
04006028 EC21102A | |||
2046FC14 C05F0034 | |||
C646FC10 80006000 | |||
C600602C 8046FC14 | |||
E2000001 80008000 | |||
204845F4 C05F0034 | |||
C64845F0 80006000 | |||
C600602C 804845F4 | |||
E2000001 80008000 | |||
2048F7B4 C05F0034 | |||
C648F7B0 80006000 | |||
C600602C 8048F7B4 | |||
E2000001 80008000 | |||
204ABBC0 C05F0034 | |||
C64ABBBC 80006000 | |||
C600602C 804ABBC0 | |||
E2000001 80008000 | |||
20486A2C C05F0034 | |||
C6486A28 80006000 | |||
C600602C 80486A2C | |||
E2000001 80008000 | |||
204890D4 C05F0034 | |||
C64890D0 80006000 | |||
C600602C 804890D4 | |||
E2000001 80008000 | |||
2048C47C C05F0034 | |||
C648C478 80006000 | |||
C600602C 8048C478 | |||
E2000001 80008000 | E2000001 80008000 | ||
C21665FC 00000002 | |||
3C603F12 90620000 | |||
C0420000 00000000 | |||
041665EC 60000000 | |||
</pre> | </pre> | ||
Revision as of 22:40, 27 August 2016
Mario Party 8 | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | Wii |
Release date(s) | NA May 29, 2007 EU June 22, 2007 AUS July 19, 2007 JP July 26, 2007 KO November 6, 2008 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario Party 8 (マリオパーティ8 Mario Pāti Eito) is a party video game and the eighth installment in the Mario Party series (tenth in Japan). It is the first title in the series to be released for the Wii and the first Mario Party title to have the ability to use Mii characters.
Problems
Enhancements
16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes Board Clipping and Reflection Issues. The following Gecko code works as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using this code. The 16:9 included in the game only works in menus and the title screen so a Widescreen fix is necessary.
NTSC-U
06004FE0 00000018 3DC03FE0 61CE0000 91C20064 C2620064 EFF30132 39C00000 C602E9DC 80004FE0 C6004FF4 8002E9E0 06005000 00000030 3DC03F12 91C20000 C2220000 C0030000 EC110032 D0030000 C003000C EC110032 D003000C 38800001 4E800020 00000000 04016380 4BFEEC81 04017FA4 4BFED05D 0405B75C 4BFA98A5 041BFE4C 400DDDDE 042CF0D8 400DDDDE 203E7F48 9421FF20 043E7F48 4E800020 E2000001 80008000 06005030 00000010 3DC08035 61CE5860 7C0E1800 41820008 04005040 4E800421 C6005044 800236E0 C60236DC 80005030 04045BE4 38600000 2041D824 41820314 0441D824 60000000 E2000001 80008000 20420510 41820314 04420510 60000000 E2000001 80008000 20423320 41820314 04423320 60000000 E2000001 80008000 2044474C 41820314 0444474C 60000000 E2000001 80008000 4A000000 90120000 3000CF80 FFFFFF3C 1400CFA0 3FE20000 E0000000 80008000 4A000000 90120000 3000DB94 43980000 1400DBA0 400DDDDE E0000000 80008000 203D0B6C 3C80803E C23D0B70 00000002 3DC0428C 91C20000 C0220000 00000000 0421888C 428C0000 E2000001 80008000 042D5144 43700000 06006000 00000028 3DC04398 81FF0030 7C0F7000 40800014 C04D0004 C03F0030 EC211028 48000010 C04D0004 C03F0030 04006028 EC21102A 2046FC14 C05F0034 C646FC10 80006000 C600602C 8046FC14 E2000001 80008000 204845F4 C05F0034 C64845F0 80006000 C600602C 804845F4 E2000001 80008000 2048F7B4 C05F0034 C648F7B0 80006000 C600602C 8048F7B4 E2000001 80008000 204ABBC0 C05F0034 C64ABBBC 80006000 C600602C 804ABBC0 E2000001 80008000 20486A2C C05F0034 C6486A28 80006000 C600602C 80486A2C E2000001 80008000 204890D4 C05F0034 C64890D0 80006000 C600602C 804890D4 E2000001 80008000 2048C47C C05F0034 C648C478 80006000 C600602C 8048C478 E2000001 80008000 C21665FC 00000002 3C603F12 90620000 C0420000 00000000 041665EC 60000000
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mario Party 8 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5287 | Windows 7 | Intel Core i7-920 @ 4.05GHz | ATI Radeon HD 4890 | Mario Party 8 running on the dolphin emulator SVN 5287 in 720p HD on PC. The game can be played at full speed's in HD even with fraps recording. Mario Party 8 on Dolphin Wii/GC Emulator (720p HD) Full Speed | iNexXxuS |
3.0-235 | Windows 7 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | Some minigame speed goes down but all are playable | David |
3.0-363 | Windows 7 | Intel Core i5-750 | AMD Radeon HD 6950 | 50FPS average, trying with OC later. | MinorOS |
3.5-305 | Windows 7 | Intel Core i3-2350 | NVIDIA GeForce 410M | Good speed 70~100% (480p with full texture filter), no graphic or audio bug | Dratal |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4GHz | AMD Radeon HD 6950 | Mario Party 8 HD on Dolphin | Spartacus |
Gameplay Videos
|
- Hudson Soft (Developer)
- Nintendo (Publisher)
- Mario Party (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- Japan (Release region)
- Korea (Release region)
- 2007 (Initial release year)
- Party (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games