Mario Party 8: Difference between revisions
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5287|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 4.05GHz|GPU=ATI Radeon HD 4890|result=Mario Party 8 running on the dolphin emulator SVN 5287 in 720p HD on PC. The game can be played at full speed's in HD even with fraps recording. [http://www.youtube.com/watch?v=s6oP49pCmwM Mario Party 8 on Dolphin Wii/GC Emulator (720p HD) Full Speed]|tester=iNexXxuS }} | {{testing/entry|revision=5287|OS=Windows 7 x64|CPU=Intel Core i7-920 @ 4.05GHz|GPU=ATI Radeon HD 4890|result=Mario Party 8 running on the dolphin emulator SVN 5287 in 720p HD on PC. The game can be played at full speed's in HD even with fraps recording. [http://www.youtube.com/watch?v=s6oP49pCmwM Mario Party 8 on Dolphin Wii/GC Emulator (720p HD) Full Speed]|tester=iNexXxuS }} | ||
{{ | {{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.53GHz|GPU=ATI Radeon HD 5650|result=Some minigame speed goes down but all are playable|tester=David}} | ||
{{ | {{testing/entry|revision=3.0-363|OS=Windows 7 x86|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=50 FPS average, trying with OC later.|tester=MinorOS}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 23:11, 25 October 2012
Mario Party 8 | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | Wii |
Genre(s) | Party |
Mode(s) | Single-player, multiplayer |
Input methods | Wii Remote, Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Mario Party 8 is the tenth game in the series (eleventh in Japan) and is the first title in the series to be released for Wii.
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | On | Unclear that this is compatibility related |
Texture Cache Accuracy | Position 1 | Unclear if "Position 4" is safe |
Version Compatibility
The graph below charts the compatibility with Mario Party 8 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r5287 | Windows 7 x64 | Intel Core i7-920 @ 4.05GHz | ATI Radeon HD 4890 | Mario Party 8 running on the dolphin emulator SVN 5287 in 720p HD on PC. The game can be played at full speed's in HD even with fraps recording. Mario Party 8 on Dolphin Wii/GC Emulator (720p HD) Full Speed | iNexXxuS |
3.0-235 | Windows 7 x64 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | Some minigame speed goes down but all are playable | David |
3.0-363 | Windows 7 x86 | Intel Core i5-750 | AMD Radeon HD 6950 | 50 FPS average, trying with OC later. | MinorOS |
Gameplay Videos
Categories:
- Hudson Soft (Developer)
- Nintendo (Publisher)
- Mario Party (Series)
- Party (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Disable Fog (Config Required)
- Texture Cache Accuracy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- Party games
- Wii games