Mario Power Tennis (Wii)
|Mario Power Tennis
|Camelot Software Planning
|Mario Tennis, Mario Sports
|JP January 15, 2009
EU March 6, 2009
NA March 9, 2009
AUS March 26, 2009
|Single-player, Multiplayer (4)
|Wii Remote, Wii Remote + Nunchuk
Mario Power Tennis brings the heroes and villains of the Mushroom Kingdom together on the court! Use each player's powerful shots and new power-ups to make for the craziest matches ever. Build up more and more skill points as you play to use stronger shots with all kinds of spin. Prove you're the best and walk away with the Mushroom Kingdom championship!
POV issue when in game. Camera goes behind the stadium so you can't see the court or characters. Fixed since at least.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Mario Power Tennis since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|AMD Athlon 5600+ @ 2.8 GHz
|NVIDIA GeForce 8600 GT
|Here you can see when i play Mario Tennis on Dolphin EMU/SVN 1713 (GameCube and Wii emu in this case Wii emu) Dolphin r5115Morka
|Intel Core 2 Duo @ 2.13 GHz
|NVIDIA GeForce 7600 GT
|Mario Power Tennis runs full speed usually. It has a fair few graphical issues and sound issues. The audio during matches is out of sync. You will notice the narrator saying first serve for Mario after a complete rally or something. Mario Power Tennis Wii (NPC) on Dolphin Wii/GC Emulator (HQ)
|Mac OS X 10.6
|Intel Core-i5 @ 2.3 GHz
|Intel HD 3000
|Crashes while launching a match.
|Athlon II X3 445
|ATI Radeon HD 4870
|Crashes while launching a match with message : "Error : Trying to compile at 0. LR=00000000"
- Mario Power Tennis Dolphin SVN 5003M SSE 4.1 intel C++ compiler
- Mario Power Tennis Opengl plugin
- Mario Power Tennis Wii (NPC) on Dolphin Wii/GC Emulator (HQ)
- Mario Power Tennis DX plugin