Mario Power Tennis (GC)

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Mario Power Tennis
Mario Power Tennis
Developer(s) Camelot Software Planning
Publisher(s) Nintendo
Series Mario Tennis
Platform(s) GameCube
Genre(s) [[:Category:Sports (Tennis) (Genre)|Sports (Tennis)]][[Category:Sports (Tennis) (Genre)]]
Mode(s) Single-Player, Multiplayer
Input methods GameCube
Gamecube Controller
Wii
Wii Remote, Nunchuk
Compatibility 5Stars5.pngEdit rating: Mario Power Tennis (GC)
Perfect
GameIDs GOMJ01, GOME01, GOMP01
See also...

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Mario Power Tennis, known in Japan as Mario Tennis GC (マリオテニスGC), is a sports game developed by Camelot Software Planning and published by Nintendo for the Nintendo GameCube in 2004. The game is the sequel to the Nintendo 64 title Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released in Japan on October 28, 2004, in North America on November 8, 2004, and in Australia on February 25, 2005. The game was re-released for the Wii in 2009 as part of the New Play Control! collection of titles, featuring GameCube games with added Wii controls.

Power Tennis incorporates multiple characters, themes, and locations from the Mario series. The game includes standard tennis matches, but contains variants that feature different scoring formats and objectives. Other variants include "Gimmick" courts, thematic areas with components and properties that directly affect game play. The game consists of 18 playable characters, each categorized by their style of play and each with a pair of unique moves known as "Power Shots". Power Tennis was developed simultaneously with Mario Golf: Toadstool Tour, and the pair shared similar technology and concepts with each other during production. Such similarities include an emphasis on the Mario theme in characters and settings as well as alternative game modes such as "Ring Shot".

The game was positively received in general, attaining an aggregate score of 81 percent from Game Rankings and 80 percent from Metacritic. Critics praised the game's depth and variety, but criticized the Power Shot animations, which could not be skipped.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Back End OpenGL Graphics issues occur with DirectX plug-ins

Version Compatibility

The graph below charts the compatibility with Mario Power Tennis since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-12685 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

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Gameplay Videos