Mario Sports Mix
Mario Sports Mix | |
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Developer(s) | Square Enix, Nintendo SPD Group No.4 |
Publisher(s) | Nintendo |
Series | Mario Sports |
Platform(s) | Wii |
Release date(s) | JP November 25, 2010 NA February 7, 2011 EU January 28, 2011 AUS January 27, 2011 |
Genre(s) | Sports, Volleyball, Hockey, Basketball, Dodgeball, Field hockey |
Mode(s) | Single-player, Multiplayer (4), Online (4), Co-op (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario Sports Mix is a sports video game developed by Square Enix for Wii video game console. It features volleyball, both field hockey and ice hockey, dodgeball, and street basketball, but typical Mario sports styling, such as power ups, special moves, and arcade-style gameplay. The game features mostly characters and locations from the Mario series with a few guest appearances by characters from Square Enix's Final Fantasy and Dragon Quest series of games. Players can also opt to play as one of their Mii characters.
Problems
D3D12 + SSAA Crash
When using the D3D12 Graphics Backend with the SSAA enhancement enabled, the game will crash when loading any sport. In order to prevent this, either disable SSAA, or change to a different graphics backend.
Enhancements
Anti-Aliasing
Using anti-aliasing causes problems with shadow transparency.
HD Texture Pack
Mario Sports Mix HD Texture Pack by 1vierock
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Anti-Aliasing | None | Enables shadows cast over courts to have the correct transparency values |
Version Compatibility
The graph below charts the compatibility with Mario Sports Mix since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-735 | Windows 7 | Intel Core i7-2700K @ 3.5 GHz | NVIDIA GeForce GTX 580 | Menus invisible with DirectX 9. Stuttering and significant FPS loss with LLE enabled. Perfect with DirectX 11 and HLE. | Drezus |
3.5-1070 | Windows 7 | Intel Core i3-2100 @ 3.1 GHz | NVIDIA GeForce GTX 650 | 60FPS constant with DX11 and HLE. Good on 3x Native, probably could do 4x with these specs. DX9 still has invisible textures. | tommyB |
5.0-16517 | Windows 10 | AMD 5950x | NVIDIA GeForce GTX 1070 | Game plays absolutely perfectly. Used Emulated Wii Remote with a Real Wii Remote over Emulated Controller. Single Core was used, though this game does not appear to be dual core sensitive. | JMC4789 |
Gameplay Videos
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- Square Enix (Developer)
- Nintendo SPD Group No.4 (Developer)
- Nintendo (Publisher)
- Mario Sports (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2010 (Initial release year)
- Sports (Genre)
- Volleyball (Genre)
- Hockey (Genre)
- Basketball (Genre)
- Dodgeball (Genre)
- Field hockey (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- Co-op (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Anti-Aliasing (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 5.0
- Tested On (CPU): AMD
- Untested for 2500+ revisions
- Wii games
- Games with texture packs