Mario Strikers Charged: Difference between revisions

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|developer = Next Level Games
|developer = Next Level Games
|publisher = Nintendo
|publisher = Nintendo
|released  = {{vgrelease|EU=May 25, 2007}}{{vgrelease|AUS=June 7, 2007}}{{vgrelease|NA=July 30, 2007}}{{vgrelease|JP=September 20, 2007}}
|series    = Mario Strikers, Mario Sports
|series    = ''Mario Strikers'', ''Mario Sports''
|released  = {{vgrelease|EU=May 25, 2007}}{{vgrelease|AUS=June 7, 2007}}{{vgrelease|NA=July 30, 2007}}{{vgrelease|JP=September 20, 2007|KO=March 18, 2010}}
|genre    = Sports, Soccer
|genre    = Sports, Soccer
|modes    = Single-player, Multiplayer (4), Online
|modes    = Single-player, Multiplayer (4), Online (4)
|input    = Wii Remote + Nunchuk
|input    = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-mario-strikers-charged
|forumlink = http://forums.dolphin-emu.org/Thread-wii-mario-strikers-charged
}}
}}


'''''Mario Strikers Charged''''', known as '''''Mario Strikers Charged Football''''' in PAL regions, is a sports video game developed by Canadian developer Next Level Games and published by Nintendo for the [[Wii]]. This game was announced at the 2006 Games Convention in Leipzig, Germany as the sequel to ''Super Mario Strikers'' for the Nintendo [[GameCube]]. It was released on May 25,  2007 in Europe, June 7, 2007 in Australia and July 30, 2007 in North America.
Supercharged Characters! - The captains from Super Mario Strikers are back in '''''Mario Strikers Charged''''', also known as '''''Mario Power Soccer''''', joined by four new ones, and now you can create your own original team by mixing and matching your captain with an all-new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from one another. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario universe. Each field features its own set of interactive hazards that alter game play over the course of the game. Mario Strikers Charged is the sequel to [[Super Mario Strikers]] for the [[Nintendo GameCube]].


== Problems ==
== Problems ==
 
{{Problems|{{#vardefineecho:problems|
=== Stage Selection Sound ===
=== "Freeze Frame!" Photographs ===
At the stage selection menu may have a choppy sound. This error does not occur in all computers.
The "Freeze Frame!" photographs on the ground will appear as simply black boxes. Disabling '''Store EFB Copies to Texture Only''' fixes this issue.
{{Image|Mario Strikers Charged NoPhotos.png|Black box photos}}
{{Image|Mario Strikers Charged Photos.jpg|Correctly rendered photos|br}}
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|pal60                    = Off
|efb2texonly =     Off
|pal60notes                = Required to run the game.
|efb2texonlynotes = Display "Freeze Frame!" photographs properly
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5194|*****}}
{{VersionCompatibilityVersion|5194|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=5194|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=nVidia GeForce 9800 GT|result=Super Mario Strikers running on Dolphin emulator. Game seems to run at full speed with perfect graphics with no glitches mentioned so far. Sound works ok and controls respond well. The game is perfect. [http://www.youtube.com/watch?v=sRFGMbxikR8 Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=5194|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 3.4GHz|GPU=NVIDIA GeForce 9800 GT|result=Super Mario Strikers running on Dolphin emulator. Game seems to run at full speed with perfect graphics with no glitches mentioned so far. Sound works ok and controls respond well. The game is perfect. [http://www.youtube.com/watch?v=sRFGMbxikR8 Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed]|tester=nosound98}}
{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=63%~85% Speed (Stadium: The Vice)<br>95%~100% Speed (Stadium: The Classroom)|tester=FHaze}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=63%~85% Speed (Stadium: The Vice)<br>95%~100% Speed (Stadium: The Classroom)|tester=FHaze}}
{{testing/entry|revision=3.5-305|OS=Windows 7 x64|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=nVidia GeForce 410M|result=Perfect (no graphic or audio bug), for the speed ~60% in game with my configuration.|tester=Dratal}}
{{testing/entry|revision=3.5-305|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3GHz|GPU=NVIDIA GeForce 410M|result=Perfect (no graphic or audio bug), for the speed ~60% in game with my configuration.|tester=Dratal}}
{{testing/entry|revision=4.0-9233|OS=Windows 10|CPU=Intel Core i5-4590 @ 3.2GHz|GPU=NVIDIA GeForce GTX 1080|result=Just Perfect. 1080p, 60FPS (100%) even while streaming or recording it. No sound issues, no graphical issues, and perfectly playable with my Xbox 360 Controller. Another wonderful work by Dolphin.|tester=Xeroasd}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|sRFGMbxikR8|Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD - Full Speed|br}}
{{VideoGallery
|vid1=kSANGDeyRQA|cap1=(r5287) Mario Strikers Charged Football on Dolphin Wii/GC Emulator (720p HD) Full Speed  
|vid2=uPptmI7Fa_s|cap2=Dolphin Emulator 4.0 - Mario Strikers (1080p HD) - Nintendo Wii
|vid3=Gtop2j38Qfk|cap3=Mario Strikers Charged Football - Gameplay Wii 4K 2160p (Dolphin 5.0) (1080p60)
|vid4=Xv9DcCy4vGg|cap4=Mario Strikers Charged - Dolphin Emulator 5.0-12460 [1080p HD] - Nintendo Wii
}}
 
{{Navigation/Mario Sports}}


[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 12:55, 27 September 2020

Mario Strikers Charged
MarioStrikersCharged.jpg
Developer(s) Next Level Games
Publisher(s) Nintendo
Series Mario Strikers, Mario Sports
Platform(s) Wii
Release date(s) EU May 25, 2007
AUS June 7, 2007
NA July 30, 2007
JP September 20, 2007
KO March 18, 2010
Genre(s) Sports, Soccer
Mode(s) Single-player, Multiplayer (4), Online (4)
Input methods Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Mario Strikers Charged
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Supercharged Characters! - The captains from Super Mario Strikers are back in Mario Strikers Charged, also known as Mario Power Soccer, joined by four new ones, and now you can create your own original team by mixing and matching your captain with an all-new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from one another. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario universe. Each field features its own set of interactive hazards that alter game play over the course of the game. Mario Strikers Charged is the sequel to Super Mario Strikers for the Nintendo GameCube.

Problems

"Freeze Frame!" Photographs

The "Freeze Frame!" photographs on the ground will appear as simply black boxes. Disabling Store EFB Copies to Texture Only fixes this issue.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Store EFB Copies to Texture Only Off Display "Freeze Frame!" photographs properly

Version Compatibility

The graph below charts the compatibility with Mario Strikers Charged since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5194 Windows 7 Intel Core 2 Quad Q9505 @ 3.4GHz NVIDIA GeForce 9800 GT Super Mario Strikers running on Dolphin emulator. Game seems to run at full speed with perfect graphics with no glitches mentioned so far. Sound works ok and controls respond well. The game is perfect. Super Mario Strikers (GC) on Dolphin Wii/GC Emulator 720p HD Full Speed nosound98
r7442 Windows 7 AMD Phenom II X4 910 @ 3GHz AMD Radeon HD 6970 63%~85% Speed (Stadium: The Vice)
95%~100% Speed (Stadium: The Classroom)
FHaze
3.5-305 Windows 7 Intel Core i3-2350 @ 2.3GHz NVIDIA GeForce 410M Perfect (no graphic or audio bug), for the speed ~60% in game with my configuration. Dratal
4.0-9233 Windows 10 Intel Core i5-4590 @ 3.2GHz NVIDIA GeForce GTX 1080 Just Perfect. 1080p, 60FPS (100%) even while streaming or recording it. No sound issues, no graphical issues, and perfectly playable with my Xbox 360 Controller. Another wonderful work by Dolphin. Xeroasd

Gameplay Videos