Mario Super Sluggers: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
(→‎Problems: None of the issues present on 5.0)
Line 17: Line 17:
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Background Menu Not Blurred ===
'''EFB Copies to Texture Only''' must be disabled to blur the background of the menu, like on the real hardware.
{{image|MarioSluggersMenu-EFBtoTex.jpg|'''EFB Copies to Texture Only''' On}}
{{image|MarioSluggersMenu-EFBtoRAM.jpg|'''EFB Copies to Texture Only''' Off|br}}
=== Captain Stare-offs Blackness ===
At the beginning of each game, the screen is divided and the two captains "stare off" before one throws the ball at the other. With '''EFB Copies to Texture Only''', the viewports that would show the captains show nothing but blackness. Disable '''EFB Copies to Texture Only''' to see them.
=== Shaking ===
With the D3D backend, the screen will constantly shake vertically at a 1 pixel size. The game is still playable, but it is very annoying. OpenGL does not have the shaking error, so use it as your video backend to avoid the issue.


}}}}
}}}}

Revision as of 18:31, 24 April 2017

Mario Super Sluggers
North American cover art
Developer(s) Namco Bandai Games, Now Production
Publisher(s) Nintendo
Series Mario Sports
Platform(s) Wii
Release date(s) JP June 19, 2008
NA August 25, 2008
Genre(s) Sports, Baseball
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Mario Super Sluggers
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Mario Super Sluggers, known in Japan as Super Mario Stadium Family Baseball (スーパーマリオスタジアム ファミリーベースボール, Sūpā Mario Sutajiamu Famirī Bēsubōru), is a sports video game for the Wii developed by Namco Bandai Games and NOW Production, and published by Nintendo. It is part of the Mario Sports series, and the sequel to Mario Superstar Baseball for the Nintendo GameCube. It was unreleased in Europe and Australia, due to being in production at the same time as Mario Kart Wii that was released two months earlier.

The gameplay of Mario Super Sluggers is similar to that of its predecessor: an arcade-style baseball game with power ups, multiple gameplay modes, and minigames. Sluggers primarily differs from Superstar Baseball with the addition of Wii controls akin to the Baseball sub-game in Wii Sports. There are three control methods available: Wii Remote by itself, Wii Remote and the Nunchuk, and the Wii Remote held sideways.

Problems

There are no reported problems with this title.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend OpenGL D3D has a shaking issue
Store EFB Copies to Texture Only Off Needed for "stare-offs" and background blur of main menu

Version Compatibility

The graph below charts the compatibility with Mario Super Sluggers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-683 Windows 7 Intel Core i3-530 @ 3.52GHz NVIDIA GeForce GTX 550 Ti Tested using pretty much the default settings. No major audio/video issues. The game seems to need a high-end CPU despite not having many differences to its prequel. Getting 40FPS on menus, and 35FPS in game. Orang

Gameplay Videos