Mario Superstar Baseball: Difference between revisions

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'''''Mario Superstar Baseball''''', known in Japan as ''Super Mario Stadium Miracle Baseball'' (スーパーマリオスタジアム ミラクルベースボール ''Sūpā Mario Sutajiamu Mirakuru Bēsubōru'') is a sports game that was developed by Namco and NOW Production and published by Nintendo for the Nintendo [[GameCube]]. The game was created in the vein of other Mario sports games such as [[Mario Golf: Toadstool Tour]] and [[Mario Power Tennis]]. The game has a sequel, [[Mario Super Sluggers]] for the [[Wii]].
'''''Mario Superstar Baseball''''', known in Japan as '''''Super Mario Stadium Miracle Baseball''''' ('''''スーパーマリオスタジアム ミラクルベースボール''''' '''''Sūpā Mario Sutajiamu Mirakuru Bēsubōru''''') is a sports game that was developed by Namco and NOW Production and published by Nintendo for the Nintendo [[GameCube]]. The game was created in the vein of other Mario sports games such as [[Mario Golf: Toadstool Tour]] and [[Mario Power Tennis]]. The game has a sequel, [[Mario Super Sluggers]] for the [[Wii]].


Gameplay mainly focuses on the player assuming the role of any Mario series character to challenge any opposing teams compatible in the Challenge Mode, the final being Bowser, having baseball matches to see who will win the Cup of the mode. Other playable modes include Exhibition Mode, in which players choose the leader and the other rosters in the team and challenge another team to a single baseball match, and Minigames where the player must complete a certain mission. A common power-up in the game is a charged swing, a hit by a baseball bat performed by a character that will give the ball a strong hit, causing the length of a normal hit baseball to be twice as powerful.
Gameplay mainly focuses on the player assuming the role of any Mario series character to challenge any opposing teams compatible in the Challenge Mode, the final being Bowser, having baseball matches to see who will win the Cup of the mode. Other playable modes include Exhibition Mode, in which players choose the leader and the other rosters in the team and challenge another team to a single baseball match, and Minigames where the player must complete a certain mission. A common power-up in the game is a charged swing, a hit by a baseball bat performed by a character that will give the ball a strong hit, causing the length of a normal hit baseball to be twice as powerful.

Revision as of 01:07, 25 July 2018

Mario Superstar Baseball
Mario Superstar Baseball.jpg
Developer(s) Namco Bandai Games, Now Production
Publisher(s) Nintendo
Series Mario Sports
Platform(s) GameCube
Release date(s) JP July 21, 2005
NA August 29, 2005
EU November 11, 2005
Genre(s) Sports, Baseball
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Mario Superstar Baseball
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Mario Superstar Baseball, known in Japan as Super Mario Stadium Miracle Baseball (スーパーマリオスタジアム ミラクルベースボール Sūpā Mario Sutajiamu Mirakuru Bēsubōru) is a sports game that was developed by Namco and NOW Production and published by Nintendo for the Nintendo GameCube. The game was created in the vein of other Mario sports games such as Mario Golf: Toadstool Tour and Mario Power Tennis. The game has a sequel, Mario Super Sluggers for the Wii.

Gameplay mainly focuses on the player assuming the role of any Mario series character to challenge any opposing teams compatible in the Challenge Mode, the final being Bowser, having baseball matches to see who will win the Cup of the mode. Other playable modes include Exhibition Mode, in which players choose the leader and the other rosters in the team and challenge another team to a single baseball match, and Minigames where the player must complete a certain mission. A common power-up in the game is a charged swing, a hit by a baseball bat performed by a character that will give the ball a strong hit, causing the length of a normal hit baseball to be twice as powerful.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Mario Superstar Baseball since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7442 Windows 7 AMD Phenom II X4 910 @ 3GHz AMD Radeon HD 6970 100% Speed, Annoying sounds after loading game. FHaze
3.5-392 Windows 7 Intel Core i5-760 NVIDIA GeForce GTX 470 Minor graphical/Audio Issues, otherwise playable and full speed. JMC4789
4.0.1 Windows 7 Intel Core i5-3570K @ 4.4GHz NVIDIA GeForce GTX 460 Game runs at full speed with no random slowdowns. Minor graphical glitches are visible during gameplay but the game is still playable. No audio issues with LLE. EFB to Texture causes shadows to stop rendering. Kilobytez95
4.0.2 Windows 8.1 AMD FX-8350 @ 4GHz AMD Radeon R9 290X 100% Speed. No shadows for characters. Sometimes crashes in mid game Maniac_34
4.0.2 Windows 8.1 AMD FX-6100 @ 4GHz AMD Radeon HD 7850 Usually 60FPS, some dips but never during play. Roughly every second or third match, the game will crash. AManNamedBlank
4.0-9211 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Perfect. Shadows work on EFB Copies to Texture now. JMC47

Gameplay Videos