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Mario's Super Picross
Mario's Super Picross | |
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Developer(s) | Jupiter Corporation |
Publisher(s) | Nintendo |
Platform(s) | Virtual Console, SNES |
Release date(s) | Super Famicom JP September 14, 1995 Virtual Console JP December 19, 2006 EU September 14, 2007 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario's Super Picross, this popular picture crossword game features hundreds of relaxing yet challenging brainteasers. Each Picross puzzle consists of a numbered grid of tiles which reveal a picture when correctly chiselled away. In Marios main mode, a wrong move means losing time. However, in the more difficult Wario mode, mistakes are not shown... so be careful! Also, a friend can help by joining in with a second controller.
Problems that may occur with any Super NES title on Dolphin are listed below.
Glitched Sound
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mario's Super Picross since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Jupiter Corporation (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- Europe (Release region)
- 1995 (Initial release year)
- Puzzle (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Untested
- Virtual Console games
- SNES games