Mayhem in Monsterland: Difference between revisions
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Revision as of 08:45, 31 May 2015
Mayhem in Monsterland | |
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Developer(s) | Apex Computer Productions |
Publisher(s) | Commodore 64 NA/EU Apex Computer Productions Virtual Console EU Commodore |
Platform(s) | Virtual Console, Commodore 64 |
Release date(s) | Commodore 64 NA/EU 1993 Virtual Console EU October 17, 2008 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | Wii Remote, Classic Controller, GameCube Controller |
Compatibility | 0 Unknown |
GameIDs | |
See also... |
Dolphin Forum thread |
In Mayhem in Monsterland Mayhem is an unhappy dinosaur, as Monsterland is an unhappy place, due to an apprentice magic dinosaur who decided to practice some of his master's spells, after drinking too much cactus juice. Mayhem decides to change it back, with the help of Theo Saurus, the apprentice responsible for Monsterland being the gloomy place it is now.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Mayhem in Monsterland since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
Categories:
- Apex Computer Productions (Developer)
- Commodore (Publisher)
- North America (Release region)
- Europe (Release region)
- Apex Computer Productions (Publisher)
- 1993 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 0 stars (Rating)
- Untested
- Virtual Console games
- Commodore 64 games