| Progress Continues
We've already had 9211 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: November Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
|Release date(s)|| JP November 28, 2003|
NA December 14, 2003
EU September 24, 2004
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Game Boy Advance|
|GameIDs||GM6PE9, GM6EE9, GM6JE9|
Medabots Infinity is a console role-playing video game published in 2003 by Natsume, and developed by Victor Interactive. The game is based on the Medabots series. Hooking up to the Metabee and Rokusho Game Boy Advance games allows for secret unlockable medabots: Arcbeetle (Metabee) and Robo-Emperor (Rokusho). Several characters from the anime make appearances.
There is a slight malfunction causing pointer errors, simply bypass these by disabling Use Panic handlers in the interface options.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Medabots Infinity since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||AMD Athlon X2 @ 2GHz||AMD Radeon HD 6870||Fully Playable: 30~45FPS with OpenGL plug-in, 16XQ CSAA, Anisotropic 16x, Dsound plugin.|
|Lubuntu 11.10||AMD Athlon II X2 @ 2.8GHz||ATI Radeon HD 5770||Runs full speed with no problems seen.||Theredbaron|
|Windows 7||Intel Core i7-2760QM @ 2.4GHz||NVIDIA GeForce GTX 560M||Tested on various graphics and sound settings and runs flawlessly except for the sound issue of crashing when a balloon bomb detonates (even with MMU or MMU speed hack).|