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Medabots Infinity: Difference between revisions
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== Problems == | == Problems == | ||
==="CMPR" Text Bug=== | ==="CMPR" Text Bug=== | ||
The small text "CMPR" is overlaid on many textures. | The small text "CMPR" is overlaid on many textures. | ||
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|[[File:GM6EE9-1.png|thumb|300px|Small text "CMPR" bug on screem ({{revision|6706}})]] | |[[File:GM6EE9-1.png|thumb|300px|Small text "CMPR" bug on screem ({{revision|6706}})]] | ||
|} | |} | ||
===<s>DX9/11 Crash</s>=== | |||
Crash at launch since {{revision|4730}}, refer {{issue|2519}}. Using the OpenGL plug-in avoids the issue. Fixed by {{revision|6268}}. | |||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
}} | }} | ||
Revision as of 20:29, 28 August 2012
Medabots Infinity | |
---|---|
Developer(s) | Victor Interactive |
Publisher(s) | Natsume |
Platform(s) | GameCube |
Genre(s) | Role-playing |
Mode(s) | Single-player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Medabots Infinity is a console role-playing video game published in 2003 by Natsume, and developed by Victor Interactive. The game is based on the Medabots series. Hooking up to the Metabee and Rokusho Game Boy Advance games allows for secret unlockable medabots: Arcbeetle (Metabee) and Robo-Emperor (Rokusho). Several characters from the anime make appearances.
Problems
"CMPR" Text Bug
The small text "CMPR" is overlaid on many textures.
DX9/11 Crash
Crash at launch since r4730, refer issue 2519. Using the OpenGL plug-in avoids the issue. Fixed by r6268.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Medabots Infinity since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6707 | Windows 7 x64 | AMD Athlon X2 @ 2GHz | AMD Radeon HD 6870 | Fully Playable: 30~45 FPS with OpenGL plug-in, 16XQ CSAA, Anisotropic 16x, Dsound plugin. | |
3.0-159 | Linux x86_64 Lubuntu 11.10 | AMD Athlon II X2 @ 2.8GHz | ATI Radeon HD 5770 | Runs full speed with no problems seen. | Theredbaron |
3.0-600 | Windows 7 x64 | Intel Core i7 2760QM @ 2.4GHz | nVidia GeForce GTX 560M | Tested on various graphics and sound settings and runs flawlessly except for the sound issue of crashing when a balloon bomb detonates (even with MMU or MMU speed hack). |
Gameplay Videos
- Victor Interactive (Developer)
- Natsume (Publisher)
- Role-playing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 3.0
- Tested On (OS): Linux
- Tested On (GPU): ATI
- Tested On (CPU): Intel
- Tested On (GPU):
- Untested for 10000+ revisions
- GameCube games