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Medal of Honor: Heroes 2
|Medal of Honor: Heroes 2|
|Series||Medal of Honor|
|Release date(s)||NA November 13, 2007|
AUS February 7, 2008
EU February 8, 2008
JP February 14, 2008
|Mode(s)||Single-player, Online (32)|
|Input methods||Wii Remote + Nunchuk|
Medal of Honor: Heroes 2 is the 12th installment in the long-running Medal of Honor series of World War II games. It is set in World War II, starting on the Normandy beaches trying to control German bunkers and then move on to secure a village somewhere in France. This is the second Medal of Honor game to be released for the Wii. The first was Medal of Honor: Vanguard.
Medal of Honor: Heroes 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See . In or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.
Hang on Launch
These can be partially fixed by replacing the 00000015.tik file. Download this file, extract the 00000015.tik file, and put into the %userprofile%/Documents/Dolphin Emulator/Wii/ticket/00000001/ folder. Warning messages may still occur, but the game emulation will not hang.
Fixed prior to.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|On||Render VP6 video|
The graph below charts the compatibility with Medal of Honor: Heroes 2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-2450M||AMD Radeon HD 7610M||With http://www.workupload.com/file/IoVIpzn its playable with little bugs.||Chinmorph|