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Mega Man 10
|Mega Man 10|
|Developer(s)||Inti Creates, Capcom|
|Release date(s)|| JP March 9, 2010|
NA March 1, 2010
EU March 5, 2010
|Input methods||Wii Remote, Classic Controller|
|GameIDs||WRXE08, WRXJ08, WRXP08|
In Mega Man 10 the year is 20XX and a suspicious outbreak of Roboenza, a Robot Flu, has broken out. It spreads through the world like wildfire bringing down robots everywhere. Infected robots have rampaged out of control, destroying the city and holding it hostage! Who's behind this mess? It's up to Mega Man to take on this sinister threat and get to the bottom of this viral mystery.
There are no reported problems with this title.
Force Texture Filtering
Force Texture Filtering severely impacts rendering both blurring and adding odd black lines.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Mega Man 10 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||AMD FX-6100 @ 3.3GHz||ATI Radeon HD 7870||Occasional slowdown in DX11. Runs well in DX9.|
|Windows 7||Intel Core i7-860||ATI Radeon HD 4650||Runs perfect using the suggested configurations|
|Windows 7||AMD Athlon II X3 450 @ 3.2GHz||AMD Radeon HD 6670||Full speed. Half right of the screen looks raised a little bit. Still playable, thought.||Faefdsedf|
|Windows 8||AMD FX 6300 @ 4.3GHz||AMD Radeon HD 6450||60FPS. External FrameBuffer must be disabled to prevent screen flicker.||Faefdsedf|