Mega Man 10: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
Line 15: Line 15:
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== DLC ===
=== <s>DLC</s> ===
Starting the game without DLC (i.e. Endless Stage) installed and downloading it within the game results in error code 204036. Installing the DLC WAD directly results in a "Could not write to/read from Wii system memory" error in recent dev builds and a crash / "Dolphin.exe has stopped working..." message on {{revision|5.0}}.
Starting the game without DLC (i.e. Endless Stage) installed and downloading it within the game results in error code 204036. Installing the DLC WAD directly results in a "Could not write to/read from Wii system memory" error in recent dev builds and a crash / "Dolphin.exe has stopped working..." message on {{revision|5.0}}. Fixed around {{revision|5.0-7988}}.


}}}}
}}}}

Revision as of 21:03, 21 July 2018

Mega Man 10
Megaman10.jpg
Developer(s) Inti Creates, Capcom
Publisher(s) Capcom
Series Mega Man
Platform(s) WiiWare
Release date(s) JP March 9, 2010
NA March 1, 2010
EU March 5, 2010
Genre(s) Platform, Action
Mode(s) Single-player
Input methods Wii Remote, Classic Controller
Compatibility 5Stars5.pngEdit rating: Mega Man 10
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

In Mega Man 10 the year is 20XX and a suspicious outbreak of Roboenza, a Robot Flu, has broken out. It spreads through the world like wildfire bringing down robots everywhere. Infected robots have rampaged out of control, destroying the city and holding it hostage! Who's behind this mess? It's up to Mega Man to take on this sinister threat and get to the bottom of this viral mystery.

Problems

DLC

Starting the game without DLC (i.e. Endless Stage) installed and downloading it within the game results in error code 204036. Installing the DLC WAD directly results in a "Could not write to/read from Wii system memory" error in recent dev builds and a crash / "Dolphin.exe has stopped working..." message on 5.0. Fixed around 5.0-7988.

Enhancements

Force Texture Filtering

Force Texture Filtering severely impacts rendering both blurring and adding odd black lines.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Mega Man 10 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21268 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r4.02 Windows 7 AMD FX-6100 @ 3.3GHz ATI Radeon HD 7870 Occasional slowdown in DX11. Runs well in DX9.
r6517 Windows 7 Intel Core i7-860 ATI Radeon HD 4650 Runs perfect using the suggested configurations
3.0-458 Windows 7 AMD Athlon II X3 450 @ 3.2GHz AMD Radeon HD 6670 Full speed. Half right of the screen looks raised a little bit. Still playable, thought. Faefdsedf
4.0-1349 Windows 8 AMD FX 6300 @ 4.3GHz AMD Radeon HD 6450 60FPS. External FrameBuffer must be disabled to prevent screen flicker. Faefdsedf

Gameplay Videos