Mega Man X2
|Mega Man X2|
|Platform(s)||Virtual Console, SNES|
JP December 16, 1994
NA January, 1995
EU October, 1995
JP December 27, 2011
EU May 31, 2012
NA June 14, 2012
|Input methods||GameCube Controller, Classic Controller|
Mega Man X2 is the direct sequel to Mega Man X. Fresh from defeating Sigma and his Mavericks, Mega Man X tracks down the remaining rogue Reploids to an abandoned factory where they are continuing their rebellion. While Mega Man X is kept busy by eight new Mavericks, a new threat plots to resurrect a secret weapon that is all too familiar.
Guide Mega Man X through eight stages in his search to destroy the remaining Mavericks, gain their powers and uncover the secret entity guiding them all. Also, pilot powerful new vehicles like the mobile attack cycle. With help from the good Dr. Light, discover incredible new abilities hidden in capsules buried throughout the world. Only then will X will be ready to face his destiny as a Maverick Hunter.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Mega Man X2 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i7-4790k||NVIDIA GeForce GTX 980 Ti||Exactly how it feels to play on my Wii. See video below. Yes this game is slower on Wii than SNES.||IceStrike256|