Mega Man X: Command Mission: Difference between revisions
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revision= x86 | |||
CPU= mac book pro | |||
GPU= 2.4GHz | |||
result= runs smoothly with only some minor sound issues | |||
tester= mydormmatesaretoofuckingloud | |||
== Gameplay Videos == | == Gameplay Videos == |
Revision as of 03:17, 22 October 2012
Mega Man X: Command Mission | |
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Developer(s) | Capcom Production Studio 3 |
Publisher(s) | Capcom |
Platform(s) | GameCube |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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Mega Man X: Command Mission, known in Japan as Rockman X: Command Mission (ロックマンXコマンドミッション?), is a video game developed by Capcom for the PlayStation 2 (PS2) and Nintendo GameCube. The game is a spin-off of the Mega Man X series of titles. It was first released in Japan on July 29, 2004, with releases in North America and Europe following that September and November.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Mega Man X: Command Mission since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
revision= x86 CPU= mac book pro GPU= 2.4GHz result= runs smoothly with only some minor sound issues tester= mydormmatesaretoofuckingloud