Mega Man X Collection: Difference between revisions

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== Gameplay Videos ==
== Gameplay Videos ==
{{Navigation/Mega Man}}


[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 02:48, 28 December 2013

Mega Man X Collection
MegaManXCollection.png
Developer(s) Capcom Production Studio 1
Publisher(s) Capcom
Series Mega Man
Platform(s) GameCube
Release date(s) NA January 10, 2006
Genre(s) Action, Platform
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Mega Man X Collection
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Capcom's Mega Man has been one of the most beloved heroes ever since his debut on the original Nintendo. Now Game Cube gamers can relive all of the action and adventure of six of the greatest Mega Man titles in the Mega Man X Collection. The first game in the collection is Mega Man X, which debuted on the Super Nintendo. This game introduces gamers to Mega Man X, a new version of Mega Man, and the world he lives in, which is significantly different from the world of the original Mega Man. Dr. Light and Mega Man must protect their world from Sigma, an evil organization that is bend on corrupting the robot Reploids and using them to take over the world. In addition to the first six Mega Man X games, the collection also includes the US premiere of Mega Man Battle & Chase, an exciting racing game that pits Mega Man against a number of his enemies in a racing game. Of course, no one's going to play fair in their fight to the finish line, which means players will have to be on guard against attacks. Finally, the collection also includes a number of original and sketch art and remixed cuts from the original soundtracks from each game. Mega Man fans can't pass up the Mega Man X Collection, and new gamers will find the anthology a bargain. Six Mega Man X games, a racing game, and tons of extras make the collection irresistible.

Problems

Sprite Problems

Sprites create small gaps and glitches (most noticeable in X and X2). Set Texture Cache Accuracy to Safe.

Audio Issues

All the games that have intro videos do not have sound when using HLE audio, but all other videos are fine. Additionally, if using Accurate VBeam Emulation to correct the game speed, music may sound slower when using HLE audio. Use LLE audio to solve either of these problems.

Game Speed

Games may run twice as fast as expected even though Dolphin reports game speed to be 100%. Use Accurate VBeam Emulation to correct this.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Video Backend Direct3D9 Fixes various sprite glitches
Texture Cache Accuracy Safe Fixes various sprite glitches

Audio

Config Setting Notes
DSP Emulator Engine LLE Fixes missing intro audio, plays music correctly with Accurate VBeam Emulation

Version Compatibility

The graph below charts the compatibility with Mega Man X Collection since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6899 Windows 7 x64 Intel Core i7-860 ATI Radeon HD 4650 Runs perfect only minor problems
3.0-735 Windows 7 x64 AMD Turion II ATI Mobility Radeon HD 4200 Runs rather well, textures in X1 fixable by setting EFB Copies to RAM, enabling Cache, and setting to safest

Gameplay Videos