Metroid: Other M: Difference between revisions

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== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=6546|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 260|result=Freezes after the screen saying to hold the remote on the side.}}
{{testing/entry|revision=6546|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 260|result=Freezes after the screen saying to hold the remote on the side.}}
{{Test Entry|revision=6580|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Freezes after the screen saying to hold the remote on the side.}}
{{testing/entry|revision=6580|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Freezes after the screen saying to hold the remote on the side.}}
{{Test Entry|revision=6580|OS=Windows 7 x64|CPU=AMD Phenom II x4 965 BE|GPU=ATI Radeon HD 5850|result=Running smooth (still playing game with no problems).}}
{{testing/entry|revision=6580|OS=Windows 7 x64|CPU=AMD Phenom II x4 965 BE|GPU=ATI Radeon HD 5850|result=Running smooth (still playing game with no problems).}}
{{Test Entry|revision=6816|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 Q 720|GPU=nVidia GeForce GTX 360M|result=Freezes after the screen saying to hold the remote on the side.}}
{{testing/entry|revision=6816|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 Q 720|GPU=nVidia GeForce GTX 360M|result=Freezes after the screen saying to hold the remote on the side.}}
{{Test Entry|revision=6861|OS=Windows 7 x64|CPU=AMD Athlon II 640 @ 3.3GHz|GPU=ATI Radeon HD 5570|result=SFX and Graphics of in game cut-scenes are heavily out of synch because of speed limitations. In-Game is very playable.}}
{{testing/entry|revision=6861|OS=Windows 7 x64|CPU=AMD Athlon II 640 @ 3.3GHz|GPU=ATI Radeon HD 5570|result=SFX and Graphics of in game cut-scenes are heavily out of synch because of speed limitations. In-Game is very playable.}}
{{Test Entry|revision=7121|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 260|result=Perfect.}}
{{testing/entry|revision=7121|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 260|result=Perfect.}}
{{Test Entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Perfect.}}
{{testing/entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Perfect.}}
{{Test Entry|revision=7440|OS=Mac OS X 10.6.7|CPU=Intel Core i7 4 cores|GPU=ATI Radeon HD 5750|result=Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.}}
{{testing/entry|revision=7440|OS=Mac OS X 10.6.7|CPU=Intel Core i7 4 cores|GPU=ATI Radeon HD 5750|result=Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.}}
{{Test Entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
{{testing/entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate.|tester=MegaJump}}
{{Test Entry|revision=3.0|OS=Windows 7 64x|CPU=AMD Phenon II X6 1100T|GPU=Radeon 6850|result=Almost perfect, Frames at 55-60 with DX11, some slows but very playble, istil playing the game.|tester= Aldaris}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X6 1100T|GPU=AMD Radeon HD 6850|result=Almost perfect, Frames at 55-60 with DX11, some slows but very playable, still playing the game.|tester=Aldaris}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==

Revision as of 06:04, 26 September 2011

Metroid: Other M
Metroid: Other M
Developer(s) Project M
Publisher(s) Nintendo
Series Metroid
Platform(s) Wii
Genre(s) Action-Adventure
Mode(s) Single-Player
Input methods Wii Remote, Nunchuk
Compatibility 5Stars5.pngEdit rating: Metroid: Other M
Perfect
GameIDs
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia

Metroid: Other M is a video game for the Wii developed by "Project M", a team consisting of staff members from Nintendo, Team Ninja, and D-Rockets. It was announced by Nintendo of America president and CEO Reggie Fils-Aime and a trailer was briefly shown during the Electronic Entertainment Expo 2009. The game features gameplay in both first- and third-person perspectives. Fils-Aime stated that Metroid: Other M would "take you deeper into Samus story", and also noted that the game would be a return to the style of the traditional series as opposed to the Prime series, though the game would have a "harder edge".

Problems

Crashes With HLE Audio

The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
Audio Backend DSP LLE Avoids crashes in intro and Sector 2 elevator

Version Compatibility

The graph below charts the compatibility with Metroid: Other M since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21453 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6546 Linux x86_64 (Ubuntu 10.10) Intel Core i7 920 nVidia GeForce GTX 260 Freezes after the screen saying to hold the remote on the side.
r6580 Linux x86 (Ubuntu 10.10) Intel Core 2 Duo 6400 ATI Radeon HD 4850 Freezes after the screen saying to hold the remote on the side.
r6580 Windows 7 x64 AMD Phenom II x4 965 BE ATI Radeon HD 5850 Running smooth (still playing game with no problems).
r6816 Linux x86_64 (Ubuntu 10.10) Intel Core i7 Q 720 nVidia GeForce GTX 360M Freezes after the screen saying to hold the remote on the side.
r6861 Windows 7 x64 AMD Athlon II 640 @ 3.3GHz ATI Radeon HD 5570 SFX and Graphics of in game cut-scenes are heavily out of synch because of speed limitations. In-Game is very playable.
r7121 Linux x86_64 (Ubuntu 10.10) Intel Core i7 920 nVidia GeForce GTX 260 Perfect.
r7121 Linux x86 (Ubuntu 10.10) Intel Core 2 Duo 6400 ATI Radeon HD 4850 Perfect.
r7440 Mac OS X 10.6.7 Intel Core i7 4 cores ATI Radeon HD 5750 Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.
r7696 Windows 7 x64 Intel Core i5-2500K @ 3.3GHz AMD Radeon HD 6950 Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.
^r7670 Windows 7 x64 Intel Core i5-2500K @ 4.1GHz AMD Radeon HD 6850 Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate. MegaJump
^3.0 Windows 7 x64 AMD Phenom II X6 1100T AMD Radeon HD 6850 Almost perfect, Frames at 55-60 with DX11, some slows but very playable, still playing the game. Aldaris

Gameplay Videos