Metroid: Other M: Difference between revisions
Line 80: | Line 80: | ||
== Testing == | == Testing == | ||
{{ | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | |||
{{ | {{testing/entry|revision=6546|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 260|result=Freezes after the screen saying to hold the remote on the side.}} | ||
{{ | {{testing/entry|revision=6580|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Freezes after the screen saying to hold the remote on the side.}} | ||
{{ | {{testing/entry|revision=6580|OS=Windows 7 x64|CPU=AMD Phenom II x4 965 BE|GPU=ATI Radeon HD 5850|result=Running smooth (still playing game with no problems).}} | ||
{{ | {{testing/entry|revision=6816|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 Q 720|GPU=nVidia GeForce GTX 360M|result=Freezes after the screen saying to hold the remote on the side.}} | ||
{{ | {{testing/entry|revision=6861|OS=Windows 7 x64|CPU=AMD Athlon II 640 @ 3.3GHz|GPU=ATI Radeon HD 5570|result=SFX and Graphics of in game cut-scenes are heavily out of synch because of speed limitations. In-Game is very playable.}} | ||
{{ | {{testing/entry|revision=7121|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7 920|GPU=nVidia GeForce GTX 260|result=Perfect.}} | ||
{{ | {{testing/entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Perfect.}} | ||
{{ | {{testing/entry|revision=7440|OS=Mac OS X 10.6.7|CPU=Intel Core i7 4 cores|GPU=ATI Radeon HD 5750|result=Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.}} | ||
{{ | {{testing/entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}} | ||
{{ | {{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate.|tester=MegaJump}} | ||
{{ | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=AMD Phenom II X6 1100T|GPU=AMD Radeon HD 6850|result=Almost perfect, Frames at 55-60 with DX11, some slows but very playable, still playing the game.|tester=Aldaris}} | ||
{{testing/end}} | |||
== Gameplay Videos == | == Gameplay Videos == |
Revision as of 06:04, 26 September 2011
Metroid: Other M | |
---|---|
Developer(s) | Project M |
Publisher(s) | Nintendo |
Series | Metroid |
Platform(s) | Wii |
Genre(s) | Action-Adventure |
Mode(s) | Single-Player |
Input methods | Wii Remote, Nunchuk |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Metroid: Other M is a video game for the Wii developed by "Project M", a team consisting of staff members from Nintendo, Team Ninja, and D-Rockets. It was announced by Nintendo of America president and CEO Reggie Fils-Aime and a trailer was briefly shown during the Electronic Entertainment Expo 2009. The game features gameplay in both first- and third-person perspectives. Fils-Aime stated that Metroid: Other M would "take you deeper into Samus story", and also noted that the game would be a return to the style of the traditional series as opposed to the Prime series, though the game would have a "harder edge".
Problems
Crashes With HLE Audio
The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
Audio Backend | DSP LLE | Avoids crashes in intro and Sector 2 elevator |
Version Compatibility
The graph below charts the compatibility with Metroid: Other M since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6546 | Linux x86_64 (Ubuntu 10.10) | Intel Core i7 920 | nVidia GeForce GTX 260 | Freezes after the screen saying to hold the remote on the side. | |
r6580 | Linux x86 (Ubuntu 10.10) | Intel Core 2 Duo 6400 | ATI Radeon HD 4850 | Freezes after the screen saying to hold the remote on the side. | |
r6580 | Windows 7 x64 | AMD Phenom II x4 965 BE | ATI Radeon HD 5850 | Running smooth (still playing game with no problems). | |
r6816 | Linux x86_64 (Ubuntu 10.10) | Intel Core i7 Q 720 | nVidia GeForce GTX 360M | Freezes after the screen saying to hold the remote on the side. | |
r6861 | Windows 7 x64 | AMD Athlon II 640 @ 3.3GHz | ATI Radeon HD 5570 | SFX and Graphics of in game cut-scenes are heavily out of synch because of speed limitations. In-Game is very playable. | |
r7121 | Linux x86_64 (Ubuntu 10.10) | Intel Core i7 920 | nVidia GeForce GTX 260 | Perfect. | |
r7121 | Linux x86 (Ubuntu 10.10) | Intel Core 2 Duo 6400 | ATI Radeon HD 4850 | Perfect. | |
r7440 | Mac OS X 10.6.7 | Intel Core i7 4 cores | ATI Radeon HD 5750 | Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game. | |
r7696 | Windows 7 x64 | Intel Core i5-2500K @ 3.3GHz | AMD Radeon HD 6950 | Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080. | |
^r7670 | Windows 7 x64 | Intel Core i5-2500K @ 4.1GHz | AMD Radeon HD 6850 | Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate. | MegaJump |
^3.0 | Windows 7 x64 | AMD Phenom II X6 1100T | AMD Radeon HD 6850 | Almost perfect, Frames at 55-60 with DX11, some slows but very playable, still playing the game. | Aldaris |
Gameplay Videos
- Project M (Developer)
- Nintendo (Publisher)
- Metroid (Series)
- Action-Adventure (Genre)
- Single-Player (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 5 stars (Rating)
- Audio Backend (Config Required)
- Tested On (OS): Linux
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): ATI
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (OS): macOS
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- First-person shooter games
- Wii games
- Action-adventure games