Metroid: Other M: Difference between revisions

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{{Test Entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Perfect.}}
{{Test Entry|revision=7121|OS=Linux x86 (Ubuntu 10.10)|CPU=Intel Core 2 Duo 6400|GPU=ATI Radeon HD 4850|result=Perfect.}}
{{Test Entry|revision=7440|OS=Mac OSX 10.6.7|CPU=Intel Core i7 4 cores|GPU=ATI Radeon HD 5750|result=Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.}}
{{Test Entry|revision=7440|OS=Mac OSX 10.6.7|CPU=Intel Core i7 4 cores|GPU=ATI Radeon HD 5750|result=Perfect=Use captions to fix the "ok looking good" problem and to be able to use HLE emulation sound throughout the game.}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1Ghz|GPU=Radeon HD 6850|result=Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate.|tester=MegaJump}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1Ghz|GPU=Radeon HD 6850|result=Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate.|tester=MegaJump}}
|}
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Revision as of 18:01, 12 July 2011

Metroid: Other M
Metroid: Other M
Developer(s) Project M
Publisher(s) Nintendo
Series Metroid
Platform(s) Wii
Genre(s) Action-Adventure
Mode(s) Single-Player
Input methods Wii Remote, Nunchuk
Compatibility 5Stars5.pngEdit rating: Metroid: Other M
Perfect
GameIDs
See also...

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Metroid: Other M is a video game for the Wii developed by "Project M", a team consisting of staff members from Nintendo, Team Ninja, and D-Rockets. It was announced by Nintendo of America president and CEO Reggie Fils-Aime and a trailer was briefly shown during the Electronic Entertainment Expo 2009. The game features gameplay in both first- and third-person perspectives. Fils-Aime stated that Metroid: Other M would "take you deeper into Samus story", and also noted that the game would be a return to the style of the traditional series as opposed to the Prime series, though the game would have a "harder edge".

Problems

Crashes With HLE Audio

The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes
Audio Backend DSP LLE Avoids crashes in intro and Sector 2 elevator

Version Compatibility

The graph below charts the compatibility with Metroid: Other M since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

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Gameplay Videos