Difference between revisions of "Metroid: Other M"

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(Testing)
(Testing)
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{{Test Entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
 
{{Test Entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
 
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate.|tester=MegaJump}}
 
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%. Slight Wiimote lag and control lag in 3rd person mode. Full-charging gun will cause a millisecond delay in framerate.|tester=MegaJump}}
{{Test Entry|revision=3.0|OS=Windows 7 64x|CPU=AMD Phenon II X6 1100T|GPU=Radeon 6850|result=Almost perfect, Frames at 55-60 with DX11, some slows but very playble, istil playing the game.}}
+
{{Test Entry|revision=3.0|OS=Windows 7 64x|CPU=AMD Phenon II X6 1100T|GPU=Radeon 6850|result=Almost perfect, Frames at 55-60 with DX11, some slows but very playble, istil playing the game.|tester= Aldaris}}
  
 
== Gameplay Videos ==
 
== Gameplay Videos ==

Revision as of 02:09, 26 September 2011

Metroid: Other M
Metroid: Other M
Developer(s) Project M
Publisher(s) Nintendo
Series Metroid
Platform(s) Wii
Genre(s) Action-Adventure
Mode(s) Single-Player
Input methods Wii Remote, Nunchuk
Compatibility 5Stars5.pngEdit rating: Metroid: Other M
Perfect
GameIDs R3OP01, R3OE01, R3OJ01
See also...

Search Dolphin Forums
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Metroid: Other M is a video game for the Wii developed by "Project M", a team consisting of staff members from Nintendo, Team Ninja, and D-Rockets. It was announced by Nintendo of America president and CEO Reggie Fils-Aime and a trailer was briefly shown during the Electronic Entertainment Expo 2009. The game features gameplay in both first- and third-person perspectives. Fils-Aime stated that Metroid: Other M would "take you deeper into Samus story", and also noted that the game would be a return to the style of the traditional series as opposed to the Prime series, though the game would have a "harder edge".

Problems

Crashes With HLE Audio

The DSP LLE is needed, only twice, to avoid crashes in the game. First , during the tutorial when the person says "OK , looking good" and second when the player is at the Sector 2 Elevator for the first time. The DSP HLE plug-in works fine for the rest of the game.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Audio

Config Setting Notes

Audio Back End

DSP LLE Avoids crashes in intro and Sector 2 elevator

Version Compatibility

The graph below charts the compatibility with Metroid: Other M since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-9806 (current)
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Δ
Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

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Gameplay Videos