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Micro Machines
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Micro Machines | |
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Developer(s) | Atari AUS BigSky Interactive |
Publisher(s) | Atari |
Platform(s) | GameCube |
Release date(s) | EU 8 November 2002 AUS December 18, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Micro Machines, this version featured advanced graphics as well as characters having unique vehicles. Though it adhered as closely as possible to the original formula, something was said to have been 'lost in the translation'. This may be because it is the only Micro Machines game not published by Codemasters, but instead by Atari.
Problems
Enhancements
60Hz AR Codes
PAL[1]
Enable 60Hz Mode [Ralf] 4GX7-RNQK-7347V XT3U-NF87-MVFJZ 5BCW-UHA7-30F0H C375-2UAT-YY9CH
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Micro Machines since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |