Difference between revisions of "Mii Channel"

From Dolphin Emulator Wiki
Jump to: navigation, search
m (Version Compatibility)
Line 36: Line 36:
 
{{VersionCompatibilityVersion|3.0-702|****|Mii faces randomly dissapear}}
 
{{VersionCompatibilityVersion|3.0-702|****|Mii faces randomly dissapear}}
 
{{VersionCompatibilityVersion|3.5-547|*****|}}
 
{{VersionCompatibilityVersion|3.5-547|*****|}}
 +
{{VersionCompatibilityVersion|4.0.2|*****|}}
 
{{VersionCompatibilityClose}}
 
{{VersionCompatibilityClose}}
  

Revision as of 14:37, 15 March 2014

Mii Channel
Mii Channel.png
Type Pre-installed
Developer(s) Nintendo
Platform(s) Wii Channels
Release date(s) NA November 19, 2006
JP December 2, 2006
AUS December 7, 2006
EU December 8, 2006
Genre(s) Utility
Input methods Wii Remote
Compatibility 4Stars4.pngEdit rating: Mii Channel
Playable
GameIDs HACA01, HACK01
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

A Mii (ミー Mī) is a digital avatar used in the Nintendo Wii gaming console. They allow users to capture a likeness (or a caricature) of themselves and others. After creating one using the Wii's Mii Channel, they can be used as characters in Mii-oriented games such as Wii Sports, Wii Sports Resort, Wii Fit, Wii Fit Plus, Wii Play, Mario & Sonic at the Olympic Games, Mario Kart Wii and other titles.

Wii consoles can store up to 100 Miis, up to 10 of which can be favorites. The Wii Remote itself can hold up to 10 Miis on its internal memory, which can later be transferred to another Wii console. However, they can only be edited on the console on which they were created. In addition, Miis can also be exchanged via the WiiConnect24 service, whereby allowing a player's Miis to "mingle" will enable such Miis to appear on other people's Wii consoles.

Problems

Transfer Miis

Transferring Miis works only with real Wiimotes. The read/write will vary depending of the bluetooth adapter and stack used, varying between 5 sec to 1 minute sometimes...

Mii Faces

  • The faces of Mii's may randomly lose eyes or other attributes if EFB to Texture is used, refer issue 2112.
  • Mii faces disappear when the code cache is cleared, such as when the graphics configuration tab is accessed, refer issue 5163.

Configuration

This channel doesn't need non-default settings to run properly. A full list of config options is available here.

Version Compatibility

The graph below charts the compatibility with Mii Channel since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-6033 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This channel has been tested on the environments listed below:
Test Entries
Revision OS Version CPU GPU Result Tester
3.0-204 Windows 7 x64 Intel Core i7-2670QM @ 2.2GHz nVidia GeForce GT 525M Runs at full speed at 1600x900 and 3x Native. Minor graphical glitch where the textures on the Mii's face disappear briefly whenever the Mii blinks. Existing Miis may become faceless when the channel loads, but fixes itself when you go to Create a new Mii or Edit an Existing one.
^3.0-201 Windows 7 x64 Intel Core i5-2410 @ 2.3GHz nVidia GeForce GT 525M If I turn off Audio Throttle, the background music speeds up. Turning it on resumes normal speed. It runs 60 FPS most of the time, with 1 Mii. Doubled-revolutions
3.0-438 Windows 7 x64 AMD Athlon II X3 450 @ 3.2GHz AMD Radeon HD 6670 Full speed. Faces disappearing when Clearing Code Cache. Error when trying to read WiiMote memory. Playable Faefdsedf

Gameplay Videos