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Military Madness
Military Madness | |
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Developer(s) | Hudson Soft |
Publisher(s) | Hudson Entertainment |
Platform(s) | Virtual Console, TurboGrafx-16 |
Release date(s) | TurboGrafx-16 JP February 9, 1989 NA 1990 Virtual Console NA December 18, 2006 JP December 20, 2006 EU December 22, 2006 AUS July 6, 2007 |
Genre(s) | Strategy |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Military Madness is a turn-based strategy game that takes place on the moon in 2089, with the player controlling the Allied-Union forces against the Axis-Xenon forces. Units cannot be produced, but the Allied-Union forces could "capture" enemy units if they were in factories, or find unsecured factories and gain units from them. Units could also be repaired by returning them to factories under Allied-Union control.
Problems
There are no reported problems with this title.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Military Madness since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-1722 | Windows 8 | Intel Core 2 Duo T7100 @ 1.8 GHz | Mobile Intel 965 Express Chipset | Minor graphical and audio glitches. | Jogait |
Gameplay Videos
- Hudson Soft (Developer)
- Hudson Entertainment (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 1989 (Initial release year)
- Strategy (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Untested for 10000+ revisions
- Virtual Console games
- TurboGrafx-16 games