Mini Ninjas: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image = [[File:Mini Ninjas.jpg|300px]]
|image     = [[File:Mini Ninjas.jpg|300px]]
|developer = IO Interactive
|developer = IO Interactive
|publisher = Eidos Interactive
|publisher = Eidos Interactive
|released = {{vgrelease|NA=September 8, 2009|EU=September 11, 2009}}
|released = {{vgrelease|NA=September 8, 2009|EU=September 11, 2009}}
|genre = Action-adventure
|genre     = Action-adventure
|modes = Single-player
|modes     = Single-player
|input = Wii Remote + Nunchuk
|input     = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-mini-ninjas
|forumlink = http://forums.dolphin-emu.org/Thread-wii-mini-ninjas
}}
}}
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== Problems ==
== Problems ==
=== {{s}}Rendering{{/s}} ===
{{Problems|{{#vardefineecho:problems|
Textures near the character have a white overlay, that makes them very bright. In a certain distance, there is a sharp edge, and the textures behind look normal. To fix this, set "Fast Depth Calculation" to off. For Dolphin versions below {{revision|4.0-1192}}, the only workaround is to use the "Bleach Versus Crusade" projection hack. Refer {{Issue|6440}}. This has been resolved by forcing "Fast Depth Calculation" via the games ini.
=== <s>Rendering</s> ===
Textures near the character have a white overlay, that makes them very bright. In a certain distance, there is a sharp edge, and the textures behind look normal. To fix this, set "Fast Depth Calculation" to off. Corrected, likely by {{revision|5.0-5934}}.
{{image|MiniNinjas-RenderingBug.jpg|Rendering bug, examples marked by red arrows|br}}
{{image|MiniNinjas-RenderingBug.jpg|Rendering bug, examples marked by red arrows|br}}
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|fastdepth = Off
|fastdepthnotes = Fixes bright characters and other bugs
}}
}}


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|vid1=qvtbS6Rmqz8|cap1= Mini Ninjas on Dolphin Wii/GC Emulator (1080p HD)
|vid1=qvtbS6Rmqz8|cap1= Mini Ninjas on Dolphin Wii/GC Emulator (1080p HD)
}}
}}
[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 11:57, 16 January 2018

Mini Ninjas
Mini Ninjas.jpg
Developer(s) IO Interactive
Publisher(s) Eidos Interactive
Platform(s) Wii
Release date(s) NA September 8, 2009
EU September 11, 2009
Genre(s) Action-adventure
Mode(s) Single-player
Input methods Wii Remote + Nunchuk
Compatibility 4Stars4.pngEdit rating: Mini Ninjas
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Prepare yourself for a Ninja adventure like you have never seen before in Mini Ninjas! Join Hiro, the smallest hero on the biggest adventure, as he embarks on an epic and electrifying quest to restore harmony to a world on the brink of chaos.

Problems

Rendering

Textures near the character have a white overlay, that makes them very bright. In a certain distance, there is a sharp edge, and the textures behind look normal. To fix this, set "Fast Depth Calculation" to off. Corrected, likely by 5.0-5934.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Mini Ninjas since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21383 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5190 Windows 7 Intel Core i7-920 @ 4.05GHz ATI Radeon HD 4890 The game is running rather slowly in the video and without sound because to get this game to go in game you need to use the DSP-LLE plugin. There is sound when using the LLE sound plugin but it is very distorted and painful to hear. Now i say in game, the menu's etc. work with the HLE plugin but the game will freeze once you try to go in game. Frame rates vary from 30-50FPS normally without fraps, so in some area's the game is not really affected by fraps though the speed is still disappointing. Mini Ninjas on Dolphin Wii/GC Emulator (1080p HD) iNexXxuS
3.0-765 Windows 7 Intel Core i5-2450M AMD Radeon HD 7610M This game crashes Dolphin everytime. I try everything but its not working. It's crashed at the start of the first Mission. Chinmorph

Gameplay Videos