Mission: Impossible - Operation Surma: Difference between revisions
(→Configuration: Tried to trim to nessessary config changes, but I'm guessing this is still a mess. These options also need reasons to set them.) |
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|forcefilter = Off | |forcefilter = Off | ||
|forcefilternotes = | |||
| | |||
|disablefog = On | |disablefog = On | ||
|disablefognotes = | |||
|efbcopy = | |efbcopy = RAM | ||
| | |efbcopynotes = | ||
|dspengine = DSP LLE recompiler | |dspengine = DSP LLE recompiler | ||
|dspenginenotes = | |||
| | |||
}} | }} | ||
== Testing == | == Testing == |
Revision as of 14:02, 24 March 2012
Mission: Impossible - Operation Surma | |
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File:Mission Impossible-Operation Surma.jpg.jpg | |
Developer(s) | Paradigm Entertainment |
Publisher(s) | Atari |
Platform(s) | GameCube |
Genre(s) | Action, Third-person shooter |
Mode(s) | Single-Player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Mission: Impossible – Operation Surma is a video game for the Xbox, PlayStation 2, and Nintendo GameCube consoles and also the Game Boy Advance. The game was released in North America in 2003. The third-person action game was published by Atari and developed by Paradigm Entertainment.
Problems
Audio
Sometimes the sound glitches and the engine will play all the sounds for that level in a row.
Night Vision
Without correct configuration, the night vision just shows a black grainy screen. Also, when night vision works correctly, the pause menu has no background.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Disable Fog | On |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | DSP LLE recompiler |
Testing
This title has been tested on the environments listed below:
Template:Test EntryTest Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |