Mission: Impossible - Operation Surma

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Revision as of 20:22, 28 August 2012 by Kolano (talk | contribs)
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Mission: Impossible - Operation Surma
Mission Impossible-Operation Surma.jpg
Developer(s) Paradigm Entertainment
Publisher(s) Atari
Platform(s) GameCube
Genre(s) Action, Third-person shooter
Mode(s) Single-Player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Mission: Impossible - Operation Surma
Playable
GameIDs
See also...

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Debug Symbol Files

Mission: Impossible – Operation Surma is a video game for the Xbox, PlayStation 2, and Nintendo GameCube consoles and also the Game Boy Advance. The game was released in North America in 2003. The third-person action game was published by Atari and developed by Paradigm Entertainment.

Problems

Audio

Sometimes the sound glitches and the engine will play all the sounds for that level in a row.

Night Vision

Without correct configuration, the night vision just shows a black grainy screen. Also, when night vision works correctly, the pause menu has no background.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Disable Fog On

Audio

Config Setting Notes
DSP Emulator Engine DSP LLE recompiler

Version Compatibility

The graph below charts the compatibility with Mission: Impossible - Operation Surma since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6970 Windows 8 CP x64 Intel Pentium E5400 @ 2.7GHz AMD Radeon HD 5770 Playable framerates. Fishman92

Gameplay Videos