Monster Mayhem: Build and Battle | |
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Developer(s) | Brain Toys |
Publisher(s) | NA Crave Entertainment EU Zushi Games |
Platform(s) | Wii |
Release date(s) | NA August 11, 2009 EU March 12, 2010 |
Genre(s) | Fighting |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Monster Mayhem: Build and Battle is a fighting game which was released in 2009.
When the HUD scroll off screen, it doesn't go all the way, showing it's top at the bottom of the screen. This also occurs on the Wii, though is likely typically cut-off due to overscan. See issue 9202.
When taking a picture of your monster after it's creation for it's portrait, Store External Frame Buffer (XFB) to Texture Only must be disabled in order for portraits to show up correctly. Refer issue 10760. Fixed with 5.0-9234.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Monster Mayhem: Build and Battle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-8400 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Very playable, requires RealXFB for taking your monster's picture. Some weird artifacts at the bottom of the screen from the HUD not scrolling all the way off. | JMC47 |