Monster Hunter Tri: Difference between revisions

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(Mergered Kolano version with Sombra741. This wiki page was a really mess)
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|platforms    = Wii
|platforms    = Wii
|media        = 1 Wii Optical Disc
|media        = 1 Wii Optical Disc
|input = Wii Remote + Nunchuk, Classic Controller
|input = Wii Remote, Nunchuk, Classic Controller, USB keyboard, Wii Speak
|compatibility = {{ratings|name=Monster Hunter Tri}}}}
|compatibility = {{ratings|name=Monster Hunter Tri}}}}


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== Problems ==
== Problems ==
===Freezing in main menu===
To prevent crashes, use {{revision|4830}} or enable EFB Scaled Copy and disable blooming before entering in game (Config => Graphics => D3D9 => Enable Hotkeys, after you can use 7 to enable/disable blooming)


== Freezing the main menu ==
===Black Player Textures===
the main menu freezes when you press on "begin the game"
Player skin textures go black once exiting the village (armor displays just fine). You can fix this by using a blend build of Dolphin ({{revision|4830}}) to disable blooming before leaving the village. Renember that you must Enable Hotkeys (Config => Graphics => D3D9 => Enable Hotkeys). Then you can use 7 to enable/disable blooming.
to fix it follow the tutorial below:(by IcemanSR)
download the build 5786 here:[http://www.megaupload.com/?d=EYAA66AB 32 bits][http://www.megaupload.com/?d=C3B6MGVQ 64 bits]


now use direct3d and enable EFB scaled copy,Enable Hotkey
Another way to eliminate this problem is to change '''EFB copy''' settings during the game. The steps are :
in game Press 7 (not on numpad) to remove bloom
#Run Dolphin.exe
#Press Config -> Plugins -> Change the graphics to D3D9
#Enter the graphics settings
#Go to advance and choose '''EFB copy to RAM'''
#Play the game
#Inside the game (at village) press '''ALT+TAB''' to bring up the main Dolphin
#Change the settings to '''EFB copy to TEXTURE'''
#Continue the game


 
In some cases you may experience errors when using the ALT+TAB function. In this case you should play the game in windowed mode.
== Black Character ==
For more details, see [http://www.youtube.com/watch?v=fXBegpW6MYI this video].
when you leave town or when you start some guides may be completely black CHARACTERS
You can download {{revision|4830}} here: [http://dolphin-emulator.com/download.html?ver=4830&arch=32 32bit] / [http://dolphin-emulator.com/download.html?ver=4830&arch=64 64bit]
 
to fix it restore original bloom by pressing 7 and enter/exit village ,then apply 7 again to get correct textures(by IcemanSR)


== Configuration ==
== Configuration ==
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|safetexturecache      =  
|safetexturecache      =  
|safetexturecachenotes =  
|safetexturecachenotes =  
|efbscaledcopy        =  
|efbscaledcopy        = On
|efbscaledcopynotes    =  
|efbscaledcopynotes    = Prevent crashes if you are using newer builds. Otherwise, use {{revision|4830}}
|disablefog            =  
|disablefog            =  
|disablefognotes      =  
|disablefognotes      =  
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|audiobackend          =  
|audiobackend          =  
|audiobackendnotes    =  
|audiobackendnotes    =  
|hacks                = TLB Hack
|tlb                  = On
|hacksnotes            =  
|tlbnotes              =  
|projectionhack        =  
|projectionhack        =  
|projectionhacknotes  =  
|projectionhacknotes  =  
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|patchesnotes          =  
|patchesnotes          =  
}}
}}
[http://www.youtube.com/watch?v=fXBegpW6MYI How to installing Dolphin and configure for Monster Hunter 3/Tri]


==Gameplay Videos==
==Gameplay Videos==

Revision as of 14:12, 10 July 2010

Monster Hunter Tri
MonsterHunterTri.jpg
Developer(s) Capcom Production Studio 1
Publisher(s) Capcom
Series Monster Hunter
Platform(s) Wii
Genre(s) Action role-playing game
Mode(s) Single-player, cooperative multiplayer
Input methods Wii Remote, Nunchuk, Classic Controller, USB keyboard, Wii Speak
Compatibility 5Stars5.pngEdit rating: Monster Hunter Tri
Perfect
GameIDs
See also...

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Monster Hunter Tri, known in Japan as Monster Hunter 3, is the third console installment in the Monster Hunter franchise, developed by Capcom and released for the Wii in Japan on August 1, 2009. Monster Hunter Tri was released on April 20 2010 in North America, Europe, and Australia.

Problems

Freezing in main menu

To prevent crashes, use r4830 or enable EFB Scaled Copy and disable blooming before entering in game (Config => Graphics => D3D9 => Enable Hotkeys, after you can use 7 to enable/disable blooming)

Black Player Textures

Player skin textures go black once exiting the village (armor displays just fine). You can fix this by using a blend build of Dolphin (r4830) to disable blooming before leaving the village. Renember that you must Enable Hotkeys (Config => Graphics => D3D9 => Enable Hotkeys). Then you can use 7 to enable/disable blooming.

Another way to eliminate this problem is to change EFB copy settings during the game. The steps are :

  1. Run Dolphin.exe
  2. Press Config -> Plugins -> Change the graphics to D3D9
  3. Enter the graphics settings
  4. Go to advance and choose EFB copy to RAM
  5. Play the game
  6. Inside the game (at village) press ALT+TAB to bring up the main Dolphin
  7. Change the settings to EFB copy to TEXTURE
  8. Continue the game

In some cases you may experience errors when using the ALT+TAB function. In this case you should play the game in windowed mode. For more details, see this video. You can download r4830 here: 32bit / 64bit

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Scaled EFB Copy On Prevent crashes if you are using newer builds. Otherwise, use r4830

Gameplay Videos