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Monster Mayhem: Build and Battle: Difference between revisions
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|input = Wii Remote | |input = Wii Remote | ||
|forumlink = http://forums.dolphin-emu.org/Thread-wii-monster-mayhem-build-and-battle | |forumlink = http://forums.dolphin-emu.org/Thread-wii-monster-mayhem-build-and-battle | ||
}} | }} | ||
'''''Monster Mayhem: Build and Battle''''' is a fighting game which was released in 2009. | '''''Monster Mayhem: Build and Battle''''' is a fighting game which was released in 2009. | ||
== Emulation Information == | |||
=== HUD Remnants=== | |||
When the HUD scroll off screen, it doesn't go all the way, showing it's top at the bottom of the screen. This also occurs on the Wii, though is likely typically cut-off due to overscan. See {{issue|9202}}. | |||
{{image|Monster Mayhem HUD Remnants.jpg|On Real Wii|br}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== <s>Missing Monster Portraits</s> === | |||
When taking a picture of your monster after it's creation for it's portrait, '''Store External Frame Buffer (XFB) to Texture Only''' must be disabled in order for portraits to show up correctly. Refer {{Issue|10760}}. Fixed with {{revision|5.0-9234}}. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|4.0.2|****|Garbage at bottom of screen from scrolling HUD}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Very playable, requires RealXFB for taking your monster's picture. Some weird artifacts at the bottom of the screen from the HUD not scrolling all the way off.|tester=JMC47}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | |||
|vid1=ZN83I0piJSo|cap1=Monster Mayhem: Build and Battle - Dolphin Emulator 5.0-12749 [1080p HD] - Nintendo Wii | |||
}} | |||
[[Category:Wii games]] | [[Category:Wii games]] |
Revision as of 20:40, 22 October 2020
Monster Mayhem: Build and Battle | |
---|---|
Developer(s) | Brain Toys |
Publisher(s) | NA Crave Entertainment EU Zushi Games |
Platform(s) | Wii |
Release date(s) | NA August 11, 2009 EU March 12, 2010 |
Genre(s) | Fighting |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Monster Mayhem: Build and Battle is a fighting game which was released in 2009.
Emulation Information
HUD Remnants
When the HUD scroll off screen, it doesn't go all the way, showing it's top at the bottom of the screen. This also occurs on the Wii, though is likely typically cut-off due to overscan. See issue 9202.
Problems
Missing Monster Portraits
When taking a picture of your monster after it's creation for it's portrait, Store External Frame Buffer (XFB) to Texture Only must be disabled in order for portraits to show up correctly. Refer issue 10760. Fixed with 5.0-9234.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Monster Mayhem: Build and Battle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-8400 | Windows 7 | Intel Core i5-3570K @ 3.8GHz | NVIDIA GeForce GTX 760 | Very playable, requires RealXFB for taking your monster's picture. Some weird artifacts at the bottom of the screen from the HUD not scrolling all the way off. | JMC47 |
Gameplay Videos
- Brain Toys (Developer)
- Crave Entertainment (Publisher)
- North America (Release region)
- Zushi Games (Publisher)
- Europe (Release region)
- 2009 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- Wii games