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Mortal Kombat: Armageddon
Mortal Kombat: Armageddon | |
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Developer(s) | Midway Games, Just Games Interactive |
Publisher(s) | Midway Games |
Series | Mortal Kombat |
Platform(s) | Wii |
Release date(s) | NA May 29, 2007 EU June 15, 2007 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
For the first time ever on the Wii, players will be able to experience the latest chapter in Midway’s award-winning, best selling video game fighting franchise, Mortal Kombat: Armageddon. With the most complete roster ever, including more than 60 fighters from the entire Mortal Kombat universe (past, present and future), a revolutionary Kreate-A-Fighter mode and Kreate-A-Fatality mode, plus a brand new Konquest mode and Endurance Mode, Mortal Kombat: Armageddon promises to be the most complete, intensely lethal, fighting experience ever!
Emulation Information
Controller Map Overlap
Mortal Kombat: Armageddon is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
Problems
FIFO is overflowed by GatherPipe!
Errors occur when using Dual Core mode with this title. Disable it to resolve.
Enhancements
IR>1x and Shadow Issues
The player's shadow has small rectangles surrounding it when IR>1x. To prevent that, turn off Scaled EFB Copies or set "Internal Resolution" to Native.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Avoid "FIFO is overflowed by GatherPipe!" errors |
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | Off | Avoid lines on shadow edges /w IR>1x |
Version Compatibility
The graph below charts the compatibility with Mortal Kombat: Armageddon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r6676 | Windows 7 | Intel Core 2 Duo E7300 @ 2.67 GHz | NVIDIA GeForce 9600 GT | Playable (50FPS, small freezes, rare crashes) | |
r7411 | Windows 7 | Intel Core 2 Duo E4500 @ 2.2 GHz | Intel GMA 945G | Playable (30-60FPS, slow due to poor GPU) | mbc07 |
r7411 | Windows XP | Intel Atom N270 @ 1.60 GHz | Intel GMA 945 (GMA 950) | Playable (7-15FPS). Slow according to the Arena chosen.Sound Off for better performance. | LORPAL |
r7483 | Windows 7 | Intel Core 2 Duo E7300 @ 2.67 GHz | NVIDIA GeForce 9600 GT | Playable (30-50FPS, big freezes) | |
r7550 | Windows 7 | Intel Core i3-540 @ 3.06 GHz | NVIDIA GeForce 250 GTS | 60FPS Works Perfectly | Raveen |
3.0 | Windows 7 | Intel Core i3-370M @ 2.4 GHz | ATI Mobility Radeon HD 5470 | 45-60FPS Very playable | Yusuke |
r7750 | Windows 7 | Intel Core i3-370M @ 2.4 GHz | ATI Mobility Radeon HD 5470 | 60FPS, Perfect | Yusuke |
3.0-183 | Windows 7 | Intel Core 2 Duo E4500 @ 2.2 GHz | NVIDIA GeForce GT 440 | Constant 60FPS (some framedrops may randomly occur, giving between 45-60FPS)) | mbc07 |
3.0-196 | Windows 7 | AMD Athlon X3 435 @ 3.1 GHz | ATI Radeon HD 5770 | Looks good. Intro video is framedroping. Real Wii Remote DOESN'T WORK at all | something |
4.0-9146 | Windows 10 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Scaled EFB Copies must be off or Internal Resolution set to 1x for shadows to display correctly. Real Wii Remote, Emulated Wii Remote and GameCube Controller all work for controls. Full speed without any compromise. | JMC4789 |
Gameplay Videos
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- Midway Games (Developer)
- Just Games Interactive (Developer)
- Midway Games (Publisher)
- Mortal Kombat (Series)
- North America (Release region)
- Europe (Release region)
- 2007 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Enable Dual Core (Config Required)
- Scaled EFB Copy (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (GPU): Intel
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Tested On (CPU): AMD
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games