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Mortal Kombat: Armageddon: Difference between revisions
(Never got the shadow issue, even in 3.0 stable. Geckoos-fix branch makes the game work without the IOS now. Updated compatibility chart, game had minor issues in r7750) |
(Forgot the 2.0 thing) |
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{{VersionCompatibilityVersion|3.5-2356|*****}} | {{VersionCompatibilityVersion|3.5-2356|*****}} |
Revision as of 17:17, 14 September 2013
Mortal Kombat: Armageddon | |
---|---|
Developer(s) | Midway Games, Just Games Interactive |
Publisher(s) | Midway Games |
Series | Mortal Kombat |
Platform(s) | Wii |
Release date(s) | NA May 29, 2007 EU June 15, 2007 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
For the first time ever on the Wii, players will be able to experience the latest chapter in Midway’s award-winning, best selling video game fighting franchise, Mortal Kombat: Armageddon. With the most complete roster ever, including more than 60 fighters from the entire Mortal Kombat universe (past, present and future), a revolutionary Kreate-A-Fighter mode and Kreate-A-Fatality mode, plus a brand new Konquest mode and Endurance Mode, Mortal Kombat: Armageddon promises to be the most complete, intensely lethal, fighting experience ever!
Problems
Background Music
Background music may randomly stop, then return sometime later. Fixed by the new-ax-hle merge
Needs IOS17
This game uses a specific file from IOS during emulation. To make the game work, you either need IOS17 installed, or a specific ticket from IOS17. For details, see the forum thread. Fixed in 3.5-2356
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Mortal Kombat: Armageddon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6676 | Windows 7 x86 | Intel Core 2 Duo E7300 @ 2.67GHz | nVidia GeForce 9600 GT | Playable (50 FPS, small freezes, rare crashes) | |
r7411 | Windows 7 x64 | Intel Core 2 Duo E4500 @ 2.2GHz | Intel GMA 945G | Playable (30-60 FPS, slow due to poor GPU) | Jhonn |
r7411 | Windows XP x86 | Intel Atom N270 @ 1.60GHz | Intel GMA 945 (GMA 950) | Playable (7-15 FPS). Slow according to the Arena chosen.Sound Off for better performance. | LORPAL |
r7483 | Windows 7 x86 | Intel Core 2 Duo E7300 @ 2.67GHz | nVidia GeForce 9600GT | Playable (30-50 FPS, big freezes) | |
r7550 | Windows 7 x86 | Intel Core i3-540 @ 3.06GHz | nVidia GeForce 250 GTS | 60 FPS Works Perfectly | Raveen |
3.0 | Windows 7 x64 | Intel Core i3-370M @ 2.4GHz | ATI Mobility Radeon HD 5470 | 45-60 FPS Very playable | Yusuke |
r7750 | Windows 7 x64 | Intel Core i3-370M @ 2.4GHz | ATI Mobility Radeon HD 5470 | 60 FPS, Perfect | Yusuke |
3.0-183 | Windows 7 x64 | Intel Core 2 Duo E4500 @ 2.2GHz | nVidia GeForce GT 440 | Constant 60 FPS (some framedrops may randomly occur, giving between 45-60 FPS)) | Jhonn |
3.0-196 | Windows 7 x64 | AMD Athlon X3 435 @ 3.1GHz | ATI Radeon HD 5770 | Looks good. Intro video is framedroping. Real WiiMote DOESN'T WORK at all | something |
Gameplay Videos
- Midway Games (Developer)
- Just Games Interactive (Developer)
- Midway Games (Publisher)
- Mortal Kombat (Series)
- North America (Release region)
- Europe (Release region)
- 2007 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): Intel
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Tested On (CPU): AMD
- Untested for 10000+ revisions
- Wii games