Mortal Kombat: Armageddon

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Mortal Kombat: Armageddon
File:MKArmageddonWii.png
Developer(s) Midway (Playstation 2/Xbox), Just Games Interactive (Wii)
Publisher(s) Midway
Series Mortal Kombat
Platform(s) Wii
Genre(s) Fighting
Mode(s) Single player, multiplayer
Input methods Wiimote + Nunchuckc, Classic controller, GameCube gamepad
Compatibility 4Stars4.pngEdit rating: Mortal Kombat: Armageddon
Playable
GameIDs
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Mortal Kombat: Armageddon is the seventh title in the Mortal Kombat fighting game series. The PlayStation 2 version was released in stores on October 11, 2006 while the Xbox version was released on the October 16, with a Wii version released on May 29, 2007 in North America. The game was not released on the Xbox in PAL territories. This game is the last Mortal Kombat for the sixth generation game consoles PlayStation 2 and Xbox, and the first for the seventh generation console on the Wii. It was later released in 2008 as part of the Mortal Kombat Kollection.

Problems

Needs IOS17

This game reloads IOS during emulation, so it won't work if you don't have at least the ticket from IOS17 on your NAND dump (User\Wii), freezing in a grey screen after Wiimote warning screen. To obtain IOS17, you can use a WAD (to install on Dolphin, click Tools => Install WAD) extracted from a System Update Partition (only in games that comes with updates) or from NUS Downloader. However, with IOS17, Dolphin sometimes shows IOS reload errors when playing, but the game works without problems. Disabling Panic Handlers avoids these errors.

Shadow issues

Player's shadow have small rectangles surrounding it, minor bug, currently without any workaround or fix.

Background Music

Background music randomly dissappear or mutes, after a few moments it come playing again. Use DSP LLE audio to fix this issue...

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Use Panic Handlers Off Prevents IOS reloads errors interrupting gameplay.

Version Compatibility

The graph below charts the compatibility with Mortal Kombat: Armageddon since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6676 Windows 7 x86 Intel Core 2 Duo E7300 @ 2.67GHz nVidia GeForce 9600 GT Playable (50 FPS, small freezes, rare crashes)
r7411 Windows 7 x64 Intel Core 2 Duo E4500 @ 2.2GHz Intel GMA 945G Playable (30-60 FPS, slow due to poor GPU) Jhonn
r7411 Windows XP x86 Intel Atom N270 @ 1.60GHz Intel GMA 945 (GMA 950) Playable (7-15 FPS). Slow according to the Arena chosen.Sound Off for better performance. LORPAL
r7483 Windows 7 x86 Intel Core 2 Duo E7300 @ 2.67GHz nVidia GeForce 9600GT Playable (30-50 FPS, big freezes)
r7550 Windows 7 x86 Intel Core i3-540 @ 3.06GHz nVidia GeForce 250 GTS 60 FPS Works Perfectly Raveen
3.0 Windows 7 x64 Intel Core i3-370M @ 2.4GHz ATI Mobility Radeon HD 5470 45-60 FPS Very playable Yusuke
r7750 Windows 7 x64 Intel Core i3-370M @ 2.4GHz ATI Mobility Radeon HD 5470 60 FPS, Perfect Yusuke
3.0-183 Windows 7 x64 Intel Core 2 Duo E4500 @ 2.2GHz nVidia GeForce GT 440 Constant 60 FPS (some framedrops may randomly occur, giving between 45-60 FPS)) Jhonn
3.0-196 Windows 7 x64 AMD Athlon X3 435 @ 3.1GHz ATI Radeon HD 5770 Looks good. Intro video is framedroping. Real WiiMote DOESN'T WORK at all something
3.0-633 Windows 7 x64 Intel Core i7-3820 @ 3.6GHz nVidia GeForce GTX 560 Ti http://www.youtube.com/watch?v=pwR0TSIl_y mtdgamer

Gameplay Videos

Template:Navigation Mortal Kombat