Mortal Kombat: Deadly Alliance: Difference between revisions

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{{testing/entry|revision=6676|OS=Windows 7 x86|CPU=Intel Core 2 Duo E7300 2.67GHz|GPU=nVidia GeForce 9600 GT|result=Playable (50-55 FPS, small freezes, small graphic artifacts)|tester=}}
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{{testing/entry|revision=6800|OS=Windows XP SP3 x86|CPU=Intel Atom N270 @ 1.60Ghz|GPU=Intel GMA 945 (GMA 950)|result=Playable 8-10 FPS. Disable Lighting and sound Off for best performance.|tester=LORPAL}}
{{testing/entry|revision=7483|OS=Windows 7 x64|CPU=Intel Celeron E3300 @ 3.3GHz|GPU=nVidia GeForce GT 240|result=Playable 55-60 FPS. Minor graphical issues in text.|tester=EliasYFGM}}
{{testing/entry|revision=7483|OS=Windows 7 x64|CPU=Intel Celeron E3300 @ 3.3GHz|GPU=nVidia GeForce GT 240|result=Playable 55-60 FPS. Minor graphical issues in text.|tester=EliasYFGM}}
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Revision as of 03:23, 7 July 2012

Mortal Kombat: Deadly Alliance
MortalKombatDeadlyAlliance.jpg
Developer(s) Midway
Publisher(s) Midway
Series Mortal Kombat
Platform(s) GameCube
Genre(s) Fighting
Mode(s) Single-player, multiplayer
Input methods
Compatibility 5Stars5.pngEdit rating: Mortal Kombat: Deadly Alliance
Perfect
GameIDs
See also...

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Debug Symbol Files

Mortal Kombat: Deadly Alliance, originally known as Mortal Kombat V: Vengeance or simply Mortal Kombat 5, is a fighting video game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. The game was released in North America in November 2002 and PAL territories in February 2003. It is chronologically the fifth in the Mortal Kombat series. The game focuses on the alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army and control Outworld. Deadly Alliance was the first all-new Mortal Kombat fighting game produced exclusively for home consoles, with no preceding arcade release. The game's tagline was "A Fight So Brutal - So Evil - So Deadly".

Problems

Shadow issues

Player's shadow have small rectangles surrounding it, minor bug, currently without any workaround or fix.

Background Music

Background music randomly dissappear or mutes, after a few moments it come playing again. Use DSP LLE audio to fix this issue...

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
CPU Emulator Engine JIT recompiler Freeze on initial loading screen with JITIL

Version Compatibility

The graph below charts the compatibility with Mortal Kombat: Deadly Alliance since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r6676 Windows 7 x86 Intel Core 2 Duo E7300 2.67GHz nVidia GeForce 9600 GT Playable (50-55 FPS, small freezes, small graphic artifacts)
r6800 Windows XP SP3 x86 Intel Atom N270 @ 1.60Ghz Intel GMA 945 (GMA 950) Playable 8-10 FPS. Disable Lighting and sound Off for best performance. LORPAL
r7483 Windows 7 x64 Intel Celeron E3300 @ 3.3GHz nVidia GeForce GT 240 Playable 55-60 FPS. Minor graphical issues in text. EliasYFGM

Gameplay Videos

Template:Navigation Mortal Kombat