NBA Live 08

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NBA Live 08
NBALive08Wii.jpg
Developer(s) HB Studios
Publisher(s) EA Sports
Series NBA Live
Platform(s) Wii
Release date(s) JP November 1, 2007
NA October 1, 2007
EU October 26, 2007
Genre(s) Sports, Basketball
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk
Compatibility 4Stars4.pngEdit rating: NBA Live 08
Playable
GameIDs RNBE69, RNBP69, RNBX69
See also...

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Providing an unrivaled level of authenticity, NBA Live 08 introduces hot spots, using real NBA shot data to illuminate the locations on the floor where your players are most effective. Couple this with all-new signature go-to moves that capture the essence of the NBA's best, and you can now play the game on a console like you see it from the stands. All-new shooting mechanics - from deep three-point shots well beyond the arc to 10-foot jump shots in the paint, every shot attempt has been redesigned to provide more fluid, realistic results. Dunks and lay-ups are now assigned to the same button command making highlight reel plays even easier to perform. Running at a smooth 60 frames per second, NBA LIVE 08 is as close as you can get to the court, without dropping a dime for courtside seats. Player faces, team uniforms, and authentic arenas jump to life behind the power of next-generation game graphics. Whether you're working on your game in the revamped practice gym, or playing in front of a packed house, feel what it's like to be an NBA superstar.

Problems

Discolored Arms/Legs

EFB Copies to RAM + Single Core are required for arms and legs to render with the correct skin-tone.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.

General

Config Setting Notes

Enable Dual Core

Off Appropriate skin colors

Graphics

Config Setting Notes

Store EFB Copies to Texture Only

RAM Appropriate skin colors

Version Compatibility

The graph below charts the compatibility with NBA Live 08 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-6033 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
5.0-2654 Windows 10 Intel Core i5-3570K NVIDIA GeForce GTX 760 Demanding. Runs ~30 fps on Wii, but Dolphin lacks GPU timings causing it to run 60 FPS. Requires EFB2RAM for one frame before the court loads for players to have their arms/legs textured. JMC4789

Gameplay Videos