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NBA Live 2005
|NBA Live 2005|
|Release date(s)||NA September 28, 2004|
EU October 29, 2004
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller|
The Freestyle Revolution is back with NBA Live 2005. Elevate your game on both ends of the court with EA SPORTS Freestyle Control, which continues to be the benchmark for innovative control in a sports videogame. Create new ankle-breaking dribble moves, gravity-defying highlight-reel dunks, and tenacious defensive plays that express your individual style-all with a touch of the right-analog stick. All-new 10-man Freestyle implementation enhances individual player movements and floor spacing, putting you right in the middle of the action for the most realistic simulation ever created. Enhanced player graphics vividly reproduce each NBA player with the most realistic faces, hairstyles, jerseys, and shoes ever produced. A comprehensive offering of incredibly deep game modes, like the Dynasty Mode, put you in the middle of the action like never before. Levitate and create with NBA LIVE 2005.
NBA Live 2005 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See . In or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|On||Render VP6 video|
The graph below charts the compatibility with NBA Live 2005 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: