NBA Street Vol. 2: Difference between revisions

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{{Testing}}
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{{testing/entry|revision=3.0-71|OS=Windows 7 x64|CPU=Intel Pentium E6300 @ 3.4GHz|GPU=ATI Radeon HD 4850 512MB|result=Playable 60FPS (NTSC)--> Lots of graphical glitches in menus, but works well once you get in-game|tester=axfelix}}


== Gameplay Videos ==
== Gameplay Videos ==

Revision as of 19:10, 7 December 2011

NBA Street Vol. 2
NBAStreetVol2GC.jpg
Developer(s) EA Canada
Publisher(s) EA Sports BIG
Platform(s) GameCube
Genre(s) Sports
Mode(s) Single-player, multiplayer
Input methods
Compatibility 4Stars4.pngEdit rating: NBA Street Vol. 2
Playable
GameIDs
See also...

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NBA Street Vol. 2 is a sequel of NBA Street and a prequel of NBA Street V3. It was released in 2003 for the PlayStation 2, GameCube, and for the first time in the series, on the Xbox.

Problems

PAL Crash

With the PAL (E) release, starting the match results in a freeze. After a few seconds, emulator turns off.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with NBA Street Vol. 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21395 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

|style="white-space:nowrap;"|3.0-71 |style="white-space:nowrap"|Windows 7 x64 |style="white-space:nowrap"|Intel Pentium E6300 @ 3.4GHz |style="white-space:nowrap"|ATI Radeon HD 4850 512MB |Playable 60FPS (NTSC)--> Lots of graphical glitches in menus, but works well once you get in-game |style="white-space:nowrap"|axfelix |-


Gameplay Videos