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NES Play Action Football
|NES Play Action Football|
|Platform(s)||Virtual Console, NES|
|Release date(s)|| NES|
NA September, 1990
NA September 10, 2007
|Genre(s)||Sports, American football|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Nintendo takes to the gridiron with the classic football powerhouse NES Play Action Football. Featuring a distinct overhead viewpoint that creates an almost 3-D field, the action is more simulation-based than many of the more arcade-based games of the time. Play through four 15-minute quarters (in accelerated time) and even substitute players when your first-stringers get tired.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with NES Play Action Football since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|