Naruto: Clash of Ninja 2

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Naruto: Clash of Ninja 2
Naruto-Clash of Ninja 2.jpg
Developer(s) Takara Tomy
Publisher(s) Takara Tomy
Series Naruto
Platform(s) GameCube
Release date(s) JP November 20, 2004
NA September 26, 2006
EU November 24, 2006
Genre(s) Fighting
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Naruto: Clash of Ninja 2
Perfect
GameIDs
See also...

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Naruto: Clash of Ninja 2, known as Naruto: Gekitō Ninja Taisen! 2 (ナルト-激闘忍者大戦! 2?, lit. Naruto: Great Ninja Battle! 2) in Japan, and Naruto: Clash of Ninja European Version in Europe, is the second installment of the series. It was released in Japan on December 4, 2003. It was announced alongside its prequel, Naruto: Clash of Ninja, for a 2006 release in North America, which was then released on September 26, 2006. The game follows the plot of the series, in story mode, starting from Naruto's graduation from the Ninja Academy to the end of the Chunin exams. The game retains the characters from the first installment, and added characters from the Chunin Exam arc. This installment allows four players to fight in multiplayer at the same time. Unlockable features in this game are acquired by accomplishing certain tasks to add them to the game's shop, and then using money won in fights to buy access to the features.

Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Naruto: Clash of Ninja 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos