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Naruto Shippūden: Gekitō Ninja Taisen! Special
Naruto Shippūden: Gekitō Ninja Taisen! Special | |
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Developer(s) | Eighting |
Publisher(s) | Takara Tomy |
Series | Naruto |
Platform(s) | Wii |
Release date(s) | JP December 2, 2010 |
Genre(s) | Fighting, Anime |
Mode(s) | Single-player, Multiplayer (4), Online (2) |
Input methods | Wii Remote + Nunchuk, Classic Controller, GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Naruto Shippūden: Gekitō Ninja Taisen! Special (NARUTO 疾風伝 激闘忍者大戦! Special) is a 3D Fighting game, developed by Eighting and published by Takara Tomy, which was released in Japan in 2010.
Emulation Information
Controller Map Overlap
Naruto Shippūden: Gekitō Ninja Taisen! Special is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Naruto Shippūden: Gekitō Ninja Taisen! Special since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7550 | Windows 7 | Intel Core i3-540M @ 3.06 GHz | NVIDIA GeForce 250 GTS | 50FPS and working perfectly | Raveen |
r7576 | Windows 7 | Intel Core 2 Quad 9450 @ 2.66 GHz | NVIDIA GeForce GTX 560 Ti | 60FPS and working perfectly 100% | Thundercraft |
3.0 | Windows 7 | AMD Athlon II x2 240 @ 2.8 GHz | NVIDIA GeForce 8400 GS | >55FPS working perfectly | pennylessz |
3.0 | Windows 7 | Intel Core i5-760 @ 2.8 GHz | NVIDIA GeForce 9600 GT | >53FPS at 1050p 2.5x native | Vicarcan93 |
3.0 | Windows 7 | Intel Core i5-450M @ 2.4 GHz | ATI Mobility Radeon HD 4650 | >50~65FPS and more at 1280x720 | Odilon |
3.0 | Windows 7 | Intel Core i5-450M @ 2.4 GHz | NVIDIA GeForce GT 520MX | >50~60FPS and more at 1280x720 and 2x native | Zero |
r7671 | Windows 7 | Intel Core 2 Quad Q6600 @ 2.4 GHz | ATI Radeon HD 5770 | >60FPS (Easily runs much faster, cap at 60) working perfectly | Anzerou |
3.0-235 | Windows 7 | Intel Core i7-2670QM @ 3.1 GHz | NVIDIA GeForce GT 540M | >60FPS and more at 1366x768 | |
3.0-766 | Windows 7 | Intel Core i5-3570K @ 4.3 GHz | NVIDIA GeForce GTX 670 @ 1.262 GHz | 60FPS | Badhomaks |
4.0 | Windows 8.1 | Intel Core i7-2600K @ 3.4 GHz | NVIDIA GeForce GTX 660 | 60FPS 1366x768 / Native 1.5x / Max filtering | Stromcer |
Gameplay Videos
- Eighting (Developer)
- Takara Tomy (Publisher)
- Naruto (Series)
- Japan (Release region)
- 2010 (Initial release year)
- Fighting (Genre)
- Anime (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Online (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 3.0
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games