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Naruto Shippuden: Clash of Ninja Revolution 3
Naruto Shippuden: Clash of Ninja Revolution 3 | |
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Developer(s) | Raizing |
Publisher(s) | Takara Tomy |
Series | Naruto |
Platform(s) | Wii |
Release date(s) | NA November 17, 2009 EU April 9, 2010 |
Genre(s) | Fighting, Anime |
Mode(s) | Single-player, Online (2) |
Input methods | Wii Remote + Nunchuk, GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
The orange-wearing, spunky ninja Naruto has starred in more anime episodes and manga issues than I'd care to count. Considering the franchise's focus on ninjas and the ninja way of life, it makes sense that videogame adaptations would come about -- and come about they have. For years, gamers have had a bevy of Naruto titles across numerous platforms to choose from, but a tragic majority of them haven't been worth the time and money. Fortunately, the Clash of Ninja series has taken Naruto quite seriously and the result has been surprisingly solid. With Naruto Shippuden: Clash of Ninja Revolution 3 hitting Nintendo's Wii, Naruto fans have a legitimate fighting game to enjoy that occupies everyone's favorite ninja-filled universe.
Emulation Information
Controller Map Overlap
Naruto Shippuden: Clash of Ninja Revolution 3 is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
Problems
There are no reported problems with this title.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Naruto Shippuden: Clash of Ninja Revolution 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r4970 | Windows XP | AMD Athlon 64 X2 4600+ @ 2.4 GHz | NVIDIA GeForce 6150SE | The game runs well, except for some graphical errors(like JP version) and weird slowdowns(only US version) Naruto Clash of Ninja Revolution 3 Dolphin SVN R 4970 | Kummy1000 |
r7216 | Windows 7 | Intel Core i7-965 | ATI Radeon HD 4890 | 50FPS plus some graphical bugs. | |
r7319 | Windows 7 | Intel Core 2 Duo E6600 @ 3 GHz | NVIDIA GeForce 450 GTS | 50FPS for PAL version and some special moves are invisible. | |
r7506 | Windows 7 | Intel Core i3-540 @ 3.06 GHz | NVIDIA GeForce 250 GTS | 50FPS and working perfectly (Special Moves are Visible) | |
3.0-235 | Windows 7 | Intel Core i5-2500K @ 3.3 GHz | NVIDIA GeForce GTX 560 Ti | Fully playable ~60FPS dx9 no crashes/little sound glitches | Fabolous |
3.0-371 | Windows 7 | AMD Phenom II X4 840 @ 3.2 GHz | NVIDIA GeForce 9800 GT | Playable | Droover |
3.0-688 | Windows 7 | AMD Phenom II X4 955 @ 3.2 GHz | AMD Radeon HD 6870 | Playable, 40-50FPS,(Special Moves are Visible), real Wii Remote not work. | Nova |
4.0-4207 | Windows 7 | AMD Athlon II X3 450 @ 3.2 GHz | NVIDIA GeForce 9800 GTX | Runs perfect at 60FPS. Turn EFB Copy off to fix graphical effects. | Creepario |
Gameplay Videos
- Raizing (Developer)
- Takara Tomy (Publisher)
- Naruto (Series)
- North America (Release region)
- Europe (Release region)
- 2009 (Initial release year)
- Fighting (Genre)
- Anime (Genre)
- Single-player (Game mode)
- Online (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games