Need for Speed: Nitro: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Need for Speed: Nitro
|image     = [[File:NFSNitroWii.jpg|300px]]
|image       = [[File:NFSNitroWii.jpg|300px]]
|developer = EA Montreal
|developer   = EA Montreal
|publisher = Electronic Arts
|publisher   = Electronic Arts
|series   = Need for Speed
|series       = ''Need for Speed''
|released  = {{vgrelease|NA=November 3, 2009|EU=November 6, 2009|JP|December 17, 2009}}
|genre       = Racing
|genre     = Racing
|modes       = Single-player, multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms    = Wii
|input     = Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input = Wii Remote, Nunchuck, Wii Wheel, Classic Controller, GameCube controller
|forumlink = http://forums.dolphin-emu.org/Thread-wii-need-for-speed-nitro
|compatibility = {{Ratings|name=Need for Speed: Nitro}}
}}
}}


'''''Need for Speed: Nitro''''' is a 2009 installment in the long-running racing video game franchise ''Need for Speed''. It is published by Electronic Arts for the Wii and Nintendo DS platforms. It was announced in January as part of a three-game announcement that includes ''Need for Speed: Shift'' and ''Need for Speed: World Online''. The game was developed by EA Montreal whom have previous experience with Nintendo titles, although the DS version was developed separately by Firebrand Game's Florida studio.
Customize your car, take corners at 200 mph, and own your opponents. '''''Need for Speed: Nitro''''' delivers the fun and exhilaration of high-speed racing with deep and challenging gameplay, where racing skills are not the only way to victory. Master advanced techniques such as building up boost by taking risks on the road, then use it at the right moment to take the lead. But don’t forget about the cops, who will do everything they can to disrupt the race. And for the ultimate bragging rights, impose your graphical style on the world when you lead.
 
== Emulation Information ==
{{Problems/Controller Map Overlap}}


== Problems ==
== Problems ==
=== Video ===
{{Problems|{{#vardefineecho:problems|
Video with VP6 VFW Codec (in any game) are not displaying.
{{Problems/VP6 Videos}}
 
From revision {{revision|7655}} to {{revision|7622}} (latest at the moment) game textures in the race have not that color and are displayed untrue.


=== Audio ===
}}}}
With HLE audio emulation significant portions of sounds are not playing. Use the LLE recompiler option to correct for this.


== Configuration ==
== Configuration ==
{{Config
{{Config
|dualcore              =
 
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              = On
|hleaudionotes        = With HLE audio emulation significant portions of sounds are not playing
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7264|*****}}
{{VersionCompatibilityVersion|4888|*****|}}
{{VersionCompatibilityVersion|7621|*****}}
{{VersionCompatibilityVersion|7621|***|Incorrect textures/colors shown}}
{{VersionCompatibilityVersion|7662|*}}
{{VersionCompatibilityVersion|3.0-77|****|}}
{{VersionCompatibilityVersion|4.0-593|****|VP6 videos fixed}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7621|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 3.0GHz|GPU=ATI FireGL V5600|result=Working with some bugs.|tester=Denissx Rus}}
{{testing/entry|revision=7621|OS=Windows XP|CPU=Intel Core 2 Duo E7500 @ 3GHz|GPU=ATI FireGL V5600|result=Working with some bugs. [http://www.youtube.com/watch?v=EO6LAian2fs Need For Speed Nitro on Dolphin Wii/GC Emulator r7621 FULLSPEED!!!]|tester=DeniSSXRus}}
{{testing/entry|revision=7621|OS=Windows 7|CPU=Intel Core 2 Duo E7500 @ 3GHz|GPU=ATI FireGL V5600|result=Working without bugs.|tester=DeniSSXRus}}
{{testing/entry|revision=3.0-147|OS=Windows XP|CPU=Intel Core 2 Duo E7500 @ 3GHz|GPU=ATI FireGL V5600|result=Working with some bugs, but slower by about 5FPS than {{revision|7621}}.|tester=DeniSSXRus}}
{{testing/entry|revision=4.0-5110|OS=Windows 7|CPU=Intel Core i5 @ 4GHz|GPU=AMD Radeon HD 6870|result=Might hang randomly with Direct3D. Working perfectly with OpenGL.|tester=warmbaguettes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=hKNTOlqh6wY Need For Speed Nitro on Dolphin Wii/GC Emulator]
{{VideoGallery
|srv1=dailymotion|vid1=xbx2ae_nfs-nitro-dolphin-emu-r4888-x64_videogames|cap1=NFS NITRO @ Dolphin emu r4888
|vid2=3kTPwP-IvTM|cap2=Dolphin Emulator 4.0.2 - Need for Speed: Nitro (1080p HD) - Nintendo Wii
|vid3=jlPCgBsOGeQ|cap3=Need for Speed: Nitro - Wii Gameplay 1080p (Dolphin GC/Wii Emulator)
}}


== Related Links ==
{{Navigation/Need for Speed}}
*[http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=en&tl=ru&u=http%3A%2F%2Fwiki.dolphin-emulator.com%2Findex.php%3Ftitle%3DNeed_for_Speed%3A_Nitro Russian Translation]


[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 01:17, 14 June 2019

Need for Speed: Nitro
NFSNitroWii.jpg
Developer(s) EA Montreal
Publisher(s) Electronic Arts
Series Need for Speed
Platform(s) Wii
Release date(s) NA November 3, 2009
EU November 6, 2009
JP December 17, 2009
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Need for Speed: Nitro
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Customize your car, take corners at 200 mph, and own your opponents. Need for Speed: Nitro delivers the fun and exhilaration of high-speed racing with deep and challenging gameplay, where racing skills are not the only way to victory. Master advanced techniques such as building up boost by taking risks on the road, then use it at the right moment to take the lead. But don’t forget about the cops, who will do everything they can to disrupt the race. And for the ultimate bragging rights, impose your graphical style on the world when you lead.

Emulation Information

Controller Map Overlap

Need for Speed: Nitro is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Problems

VP6 Videos

Need for Speed: Nitro uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Need for Speed: Nitro since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7621 Windows XP Intel Core 2 Duo E7500 @ 3GHz ATI FireGL V5600 Working with some bugs. Need For Speed Nitro on Dolphin Wii/GC Emulator r7621 FULLSPEED!!! DeniSSXRus
r7621 Windows 7 Intel Core 2 Duo E7500 @ 3GHz ATI FireGL V5600 Working without bugs. DeniSSXRus
3.0-147 Windows XP Intel Core 2 Duo E7500 @ 3GHz ATI FireGL V5600 Working with some bugs, but slower by about 5FPS than r7621. DeniSSXRus
4.0-5110 Windows 7 Intel Core i5 @ 4GHz AMD Radeon HD 6870 Might hang randomly with Direct3D. Working perfectly with OpenGL. warmbaguettes

Gameplay Videos