Need for Speed: ProStreet: Difference between revisions

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|released    = {{vgrelease|NA=November 14, 2007|EU=November 23, 2007|JP=January 31, 2008}}
|released    = {{vgrelease|NA=November 14, 2007|EU=November 23, 2007|JP=January 31, 2008}}
|genre        = Racing
|genre        = Racing
|modes        = Single-player, Multiplayer
|modes        = Single-player, Multiplayer (2)
|input        = Wii Remote
|input        = Wii Remote
|forumlink    = http://forums.dolphin-emu.org/Thread-wii-need-for-speed-prostreet--26156
|forumlink    = http://forums.dolphin-emu.org/Thread-wii-need-for-speed-prostreet--26156
}}
}}


'''''Need for Speed: ProStreet''''' is the 11th installment of Electronic Arts popular racing game series Need for Speed. On May 21, 2007, Electronic Arts published a teaser trailer of ProStreet, and officially announced it ten days later. It was released worldwide in November 2007. Its action footage was used in American Le Mans Series.
In '''''Need for Speed: ProStreet''''', you have to build the ultimate battle machine, take it to multi-disciplinary showdowns, and pit your skills and reputation against the world's best street racers. This is your chance to prove that you have what it takes to be crowned the next street king. ''Need for Speed ProStreet'' is a racing experience like no other. For the first time, you're designing and building a car, competing in iconic locations from around the globe, and battling in four distinct racing styles—grip, drag, drift, and the all-new speed challenge. The atmosphere is electric. Energetic crowds, photo-realistic vehicles and billowing smoke are all designed to embody the pressure and intensity of the gladiatorial challenge known as Show Down. Need for Speed ProStreet is the realization of the power, aggression and rivalry that embodies street racing culture.


== Problems ==
== Problems ==

Revision as of 03:24, 21 August 2013

Need for Speed: ProStreet
Need for Speed-ProStreet.jpg
Developer(s) EA Black Box
Publisher(s) Electronic Arts
Series Need for Speed
Platform(s) Wii
Release date(s) JP January 31, 2008
NA November 14, 2007
EU November 23, 2007
Genre(s) Racing
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote
Compatibility 4Stars4.pngEdit rating: Need for Speed: ProStreet
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

In Need for Speed: ProStreet, you have to build the ultimate battle machine, take it to multi-disciplinary showdowns, and pit your skills and reputation against the world's best street racers. This is your chance to prove that you have what it takes to be crowned the next street king. Need for Speed ProStreet is a racing experience like no other. For the first time, you're designing and building a car, competing in iconic locations from around the globe, and battling in four distinct racing styles—grip, drag, drift, and the all-new speed challenge. The atmosphere is electric. Energetic crowds, photo-realistic vehicles and billowing smoke are all designed to embody the pressure and intensity of the gladiatorial challenge known as Show Down. Need for Speed ProStreet is the realization of the power, aggression and rivalry that embodies street racing culture.

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Need for Speed: ProStreet since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos