Need for Speed: The Run: Difference between revisions
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{{Test Entry|revision=3.0-201|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 3.0GHz|GPU=ATI FireGL V5600|result=Some textures (huds) are not displayed.|tester=Denissx Rus}} | {{Test Entry|revision=3.0-201|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 3.0GHz|GPU=ATI FireGL V5600|result=Some textures (huds) are not displayed.|tester=Denissx Rus}} | ||
{{Test Entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core 2 Duo @ 3.0GHz|GPU=ATI FireGL V5600|result=Working Perfect (huds need for displaying DirectX 11).|tester=Denissx Rus}} | {{Test Entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core 2 Duo @ 3.0GHz|GPU=ATI FireGL V5600|result=Working Perfect (huds need for displaying DirectX 11).|tester=Denissx Rus}} | ||
{{Test Entry|revision=3.0-547|OS=Windows XP x86|CPU=Pentium dual core @ 2.7GHz|GPU=NVIDIA GT9500|result=Good emulation (40-50 fraps in x1 native resolution).|tester=tavog96}} | |||
{{testing/end}} | {{testing/end}} | ||
Revision as of 22:29, 27 March 2012
Need for Speed: The Run | |
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Developer(s) | EA Black Box |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | Wii |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Input methods | Nunchuckc, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise, and developed by EA Black Box and published by Electronic Arts. The 3DS version is being developed by Firebrand Games, the team behind Undercover and Nitro (both DS versions). It was released in North America on November 15, 2011 and will be released on November 18, 2011 in Europe.
The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints.
The 3DS version will also feature Autolog, which is integrated throughout the career mode and uses 40 in-game challenges scattered throughout the campaign. The game also takes advantage of StreetPass, letting players upload their best Autolog scores to other Nintendo 3DS devices. In multiplayer, the game will feature a straight race mode where eight people compete. There is also a four-on-four Cops vs. Racers mode. The game will support Wi-Fi and local wireless connections.
However, the Wii version lacks online play, yet it has split-screen multiplayer.
Problems
Heads Up Displays
Some textures (HUDs) are not displayed with Direct3d9.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Video Backend | Direct3d11 or OpenGL | Direct3d9 fails to show some of the HUD |
Version Compatibility
The graph below charts the compatibility with Need for Speed: The Run since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
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Revision | OS | CPU | GPU | Result | Tester |