Need for Speed: The Run: Difference between revisions
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'''''Need for Speed: The Run''''' is a racing video game, the 18th title in the Need for Speed franchise | '''''Need for Speed: The Run''''' is a racing video game, the 18th title in the Need for Speed franchise. The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints. | ||
The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints | |||
== Problems == | == Problems == |
Revision as of 23:27, 15 November 2014
Need for Speed: The Run | |
---|---|
Developer(s) | EA Black Box |
Publisher(s) | Electronic Arts |
Series | Need for Speed |
Platform(s) | Wii |
Release date(s) | NA November 15, 2011 AUS November 17, 2011 EU November 18, 2011 JP December 8, 2011 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (4), Co-op (4) |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise. The gameplay is fairly similar to Hot Pursuit. Players race down freeways until they meet a police car. The officer will then try to chase them down and wreck their car. They will also encounter other objectives such as a straight-up race. There is another mode where players duel a rival. They can also race to toll booths that double as checkpoints.
Problems
Heads Up Displays
Some textures (HUDs) are not displayed with Direct3d9.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | Direct3d11 or OpenGL | Direct3d9 fails to show some of the HUD |
Version Compatibility
The graph below charts the compatibility with Need for Speed: The Run since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
3.0-201 | Windows XP x86 | Intel Core 2 Duo @ 3GHz | ATI FireGL V5600 | Some textures (huds) are not displayed. | Denissx Rus |
3.0-204 | Windows 7 x64 | Intel Core 2 Duo @ 3GHz | ATI FireGL V5600 | Working Perfect (huds need for displaying DirectX 11). | Denissx Rus |
3.0-547 | Windows XP x86 | Pentium @ 2.7GHz | nVidia GeForce GT 9500 | Good emulation (30-40 FPS in x1 native resolution). | tavog96 |
3.5 | Linux Fedora 20 x86_64 | AMD Phenom II X6 1090T | nVidia GeForce GTX 650 Ti | 30+ FPS. works great. | fast_rizwaan |
Gameplay Videos
- EA Black Box (Developer)
- Electronic Arts (Publisher)
- Need for Speed (Series)
- North America (Release region)
- Australia (Release region)
- Europe (Release region)
- Japan (Release region)
- 2011 (Initial release year)
- Racing (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Co-op (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (GPU):
- Tested On (OS): Linux
- Tested On (CPU): AMD
- Untested for 10000+ revisions
- Wii games