Need for Speed: Undercover: Difference between revisions

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(Added car reflections and marked it as fixed. Added NFS navigation template.)
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{{Infobox VG
{{Infobox VG
|image = [[File:Need for Speed-Undercover.jpg|300px]]
|image     = [[File:Need for Speed-Undercover.jpg|300px]]
|developer = Exient Entertainment
|developer = Exient Entertainment
|publisher = Electronic Arts
|publisher = Electronic Arts
|released = {{vgrelease|NA=November 18, 2008|AUS=November 20, 2008}}{{vgrelease|EU=November 21, 2008}}{{vgrelease|JP=December 18, 2008}}
|series    = Need for Speed
|series = ''Need for Speed''
|released = {{vgrelease|NA=November 17, 2008|EU=November 21, 2008|AUS=November 22, 2008}}{{vgrelease|JP=December 18, 2008|KO=December 23, 2008}}
|genre = Racing
|genre     = Racing
|modes = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input = Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input     = Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-wii-need-for-speed-undercover
|forumlink = http://forums.dolphin-emu.org/Thread-wii-need-for-speed-undercover
}}
}}


'''''Need for Speed: Undercover''''' is the 12th installment of the popular racing video game series Need for Speed.
'''''Need for Speed: Undercover''''' is the 12th installment of the popular racing video game series Need for Speed.
== Emulation Information ==
{{Problems/Controller Map Overlap}}
=== Strange Layering Issues with Fences ===
Some fences in this game have objects that bleed through them.  This is a bug in the game, not Dolphin.
{{image|Need_For_Speed_Layering_Issue_Dolphin.png|Dolphin showing the issue in HD}}
{{image|Need_For_Speed_Layering_Issues_Console.jpg|Hardware Showing the issue|br}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems/VP6 Videos}}


=== <s>No Car Reflections</s> ===
}}}}
All reflectivity on the cars is broken. See {{issue|8072}}. Fixed by {{revision|4.0-5225}}.


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0|**}}
{{VersionCompatibilityVersion|3.0|**|}}
{{VersionCompatibilityVersion|3.5|***}}
{{VersionCompatibilityVersion|3.5|***|}}
{{VersionCompatibilityVersion|4.0-3599|****}}
{{VersionCompatibilityVersion|4.0-3599|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core-i7-2670 @ 2.2GHz|GPU=nVidia GeForce GT 635 2GB|result=Only boots, Graphic & Sound errors in the menu, when you try to play a race, does not matter if it is in: Career, Quickplay or Challenge, the game hangs up. Not playable at all.|tester=FatalRaincloud}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core-i7-2670 @ 2.2GHz|GPU=NVIDIA GeForce GT 635|result=Only boots, Graphic & Sound errors in the menu, when you try to play a race, does not matter if it is in: Career, Quickplay or Challenge, the game hangs up. Not playable at all.|tester=FatalRaincloud}}
{{testing/entry|revision=4.0-3599|OS=Windows 8.1 x64|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=AMD Radeon HD 7950|result=Stable 60FPS on x2 IR, AFx1 (higher values broke in game graphics and movies), during races all car reflections has disappear. For fixing incorrect vinyl images set texture cache accuracy to safe.|tester=skyh1gh}}
{{testing/entry|revision=4.0-3599|OS=Windows 8.1|CPU=Intel Core i5-3570K @ 4.2GHz|GPU=AMD Radeon HD 7950|result=Stable 60FPS on x2 IR, AFx1 (higher values broke in game graphics and movies), during races all car reflections has disappear. For fixing incorrect vinyl images set texture cache accuracy to safe.|tester=skyh1gh}}
{{testing/entry|revision=4.0-9291|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Runs mostly perfect.  VP6 issues on NVIDIA.|tester=JMC4789}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
 
<!--A full list of options is available at Template:VideoGallery/doc-->
{{Navigation Need for Speed}}
{{VideoGallery
|vid1=BpClx0J-xJs|cap1=Need For Speed: Undercover Wii [Dolphin] #1
}}
{{Navigation/Need for Speed}}


[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 21:44, 29 September 2019

Need for Speed: Undercover
Need for Speed-Undercover.jpg
Developer(s) Exient Entertainment
Publisher(s) Electronic Arts
Series Need for Speed
Platform(s) Wii
Release date(s) NA November 17, 2008
EU November 21, 2008
AUS November 22, 2008
JP December 18, 2008
KO December 23, 2008
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Wii Remote + Nunchuk, Classic Controller, GameCube Controller
Compatibility 4Stars4.pngEdit rating: Need for Speed: Undercover
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Need for Speed: Undercover is the 12th installment of the popular racing video game series Need for Speed.

Emulation Information

Controller Map Overlap

Need for Speed: Undercover is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.

Strange Layering Issues with Fences

Some fences in this game have objects that bleed through them. This is a bug in the game, not Dolphin.

Problems

VP6 Videos

Need for Speed: Undercover uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings → Advanced menu.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Need for Speed: Undercover since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21268 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0 Windows 7 Intel Core-i7-2670 @ 2.2GHz NVIDIA GeForce GT 635 Only boots, Graphic & Sound errors in the menu, when you try to play a race, does not matter if it is in: Career, Quickplay or Challenge, the game hangs up. Not playable at all. FatalRaincloud
4.0-3599 Windows 8.1 Intel Core i5-3570K @ 4.2GHz AMD Radeon HD 7950 Stable 60FPS on x2 IR, AFx1 (higher values broke in game graphics and movies), during races all car reflections has disappear. For fixing incorrect vinyl images set texture cache accuracy to safe. skyh1gh
4.0-9291 Windows 10 Intel Core i5-3570K @ 3.8GHz NVIDIA GeForce GTX 760 Runs mostly perfect. VP6 issues on NVIDIA. JMC4789

Gameplay Videos