Need for Speed: Underground 2: Difference between revisions

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(Removing the audio bug as New-AX-HLE should have fixed it before 4.0. Added reflections bug and marked as fixed. This page could use some love, but I don't have the game :()
(→‎Cutscenes: this looks like the vp6 playback bug to me with the vertical lines. usually this is fixed with software renderer but it seems like software renderer is broken..? going to test and file issue report)
Line 18: Line 18:


=== Cutscenes ===
=== Cutscenes ===
Cutscenes are broken.
Cutscenes in this game use the VP6 format which failed to render before {{revision|4.0-593}}. Now, cutscenes display, but show vertical line artifacting which can only be fixed by using software renderer. See {{issue|5046}}.


===Nitrous Indicator===
===Nitrous Indicator===

Revision as of 20:29, 22 January 2015

Need for Speed: Underground 2
920466 front.jpg
Developer(s) EA Black Box
Publisher(s) Electronic Arts
Series Need for Speed
Platform(s) GameCube
Release date(s) NA November 15, 2004
EU November 19, 2004
JP December 22, 2004
AUS July 27, 2005
Genre(s) Racing
Mode(s) Single-player, Multiplayer (2)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Need for Speed: Underground 2
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Need for Speed: Underground 2 (NFSU2 or NFSUG2) is a cross-platform racing video game published and developed by Electronic Arts. Released in 2004, it is the direct sequel to Need for Speed: Underground, and is the eighth installment in the Need for Speed series.

The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (free driving). Underground 2 also introduces several SUVs, which could be customized as extensively as other Underground 2 vehicles and used to race against other SUV racers.

Problems

Cutscenes

Cutscenes in this game use the VP6 format which failed to render before 4.0-593. Now, cutscenes display, but show vertical line artifacting which can only be fixed by using software renderer. See issue 5046.

Nitrous Indicator

Nitrous indicator sometimes shows that you have no nitro left.

No Car Reflections

All reflectivity on the cars is broken. See issue 8072. Fixed by 4.0-5225.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Need for Speed: Underground 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-692 Windows 7 x64 Intel Core i5-2500K @ 4.5GHz AMD Radeon HD 6850 Perfect: FPS sometimes drops below 30 when there are a lot of vehicles on screen. Resolution:1680x1050, Aspect Ratio:Stretch, Internal Res:Auto, AF:16x Zheka

Gameplay Videos

Template:Navigation Need for Speed