New Super Mario Bros. Wii

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New Super Mario Bros. Wii
NewSuperMarioBrosWii.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Super Mario Bros
Release date(s) AUS November 11, 2009
NA November 15, 2009
EU November 20, 2009
JP December 3, 2009
Genre(s) Platform
Mode(s) Single-player, Co-op (4)
Input methods Wii Remote, Wii Remote + Nunchuk
Compatibility 4PlayableEdit rating: New Super Mario Bros. Wii
See also...

Dolphin Forum thread
Search Google
Wikipedia page

New Super Mario Bros. Wii is a side-scrolling platform video game published and developed by Nintendo for the Wii. It is the first game in the Mario main series since the Mario Bros. arcade game to feature simultaneous multiplayer gameplay, and the first title to include Nintendo's new 'Super Guide' feature. The game’s plot is similar to those of other side-scrolling Mario games. New Super Mario Bros. Wii follows Mario as he fights his way through Bowser’s henchmen to rescue Princess Peach. Mario has access to several power-ups that help him complete his quest, including the Ice Flower, the Fire Flower, and the Starman, each giving him unique abilities. While traveling through up to nine worlds with a total of 88 levels, Mario must defeat Bowser's children, the Koopalings and Bowser Jr., and Bowser himself before finally saving Princess Peach.

Contents

[edit] Problems

[edit] Blue Coins

Blue coins will be invisible unless EFB Copies to Ram is enabled. Coins can still be collected despite being invisible.

[edit] Static Coins/Objects

With EFB to Texture some 2D elements, such as floating coins and question boxes, will not be animated. Use EFB to Ram with "Enable Cache" unchecked to fix it.

[edit] Banding/Pixelated Shading

Shading will look weird by default, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve this.

[edit] Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed. Please see the performance guide for an overview of performance related settings. A full list of options is available at Template:Config/doc

Graphics

Config Setting Notes

Force Texture Filtering

On Fixes shading

EFB Copies

RAM Makes blue coins visible, and needed to make 2D elements animate

EFB Copies:Enable Cache

Off Required for animated 2D elements, like floating coins


[edit] Version Compatibility

The graph below charts the compatibility with New Super Mario Bros. Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

4.0-1444 (current)
2.0 (r5350)
r6249
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

[edit] Testing

This game has been tested on the environments listed below:

[edit] Gameplay Videos