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Ninja-kun: Ashura no Shō

From Dolphin Emulator Wiki
Ninja-kun: Ashura no Shō

Developer(s) Micronics
Publisher(s) Jaleco Entertainment
Series Ninja-kun
Platform(s) Virtual Console, NES
Release date(s) Famicom
JP May 27, 1988
Virtual Console
JP May 19, 2009
Genre(s) Platform
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, GameCube Controller, Classic Controller
Compatibility 5 Edit rating: Ninja-kun: Ashura no Shō
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Wikipedia page

Ninja-kun: Ashura no Shō tells another story in Ninja-kun series. This time it’s a platform game with some twists. There are two tasks alternating through levels: you are required either to kill every enemy in the level (as in the previous games) or simply to reach the exit. Running into enemies usually won’t kill you, however if you are hit by a single projectile, you’ll have to start from a checkpoint. Enemies vary from plain ninjas to giant skeletons or killer fish. Each level has a time limit, and when this limit is close to an end a fire wheel of death will appear on the screen, chasing Ninja-kun.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Ninja-kun: Ashura no Shō since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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2603-415 (current)
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Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
4.0-8445 Windows 7 Intel Core i5-3570K @ 3.8 GHz NVIDIA GeForce GTX 760 Works OK. Requires EFB2RAM. JMC47

Gameplay Videos