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Nintendo GameCube: Difference between revisions
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Revision as of 21:26, 2 May 2011
File:Gamecube logo.png | |
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Indigo GameCube and controller | |
Manufacturer | Nintendo |
Type | Video game console |
Generation | Sixth generation |
Retail availability | JP September 14, 2001 NA November 18, 2001 EU May 3, 2002 AUS May 17, 2002 |
Discontinued | 2007 |
Units sold | Worldwide: 21.74 million Japan: 4.04 million North America: 12.94 million Europe & Australia: 4.77 million |
Media | Nintendo GameCube Game Disc |
CPU | IBM PowerPC "Gekko", 486 MHz |
Storage capacity | Nintendo GameCube Memory Card (16 MB max. capacity) |
Display |
|
Sound | Analog stereo (support for Dolby Pro Logic II) |
Input | Nintendo GameCube controller, WaveBird, Game Boy Advance, numerous other input devices |
Connectivity | Nintendo GameCube Broadband Adapter and Modem Adapter |
Dimensions | 4.3" height, 5.9" Length |
Best-selling game | Super Smash Bros. Melee, 7.09 million (as of March 10, 2008) |
Predecessor | Nintendo 64 |
Successor | Wii |
The Nintendo GameCube (ニンテンドーゲームキューブ, Nintendō Gēmukyūbu), officially abbreviated as GCN and unofficially as NGC, is Nintendo's fourth home video game console and is part of the sixth generation console era. It is the successor to the Nintendo 64 and predecessor to the Wii.
The Nintendo GameCube is the first Nintendo console to use optical discs as its primary storage medium, after several aborted projects from Nintendo and its partners to utilize optical-based storage media. In contrast with the GameCube's contemporary competitors, the PlayStation 2 and Xbox, the GameCube uses miniDVD-based discs instead of full-size DVDs. Partially as a result of this, it does not have the DVD-Video playback functionality of these systems, nor the audio CD playback ability of other consoles that use full-size optical discs.
In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the third Nintendo console, after the Nintendo 64DD, to support online play officially, via the Nintendo GameCube Broadband Adapter and Modem Adapter. It also enabled connectivity to the Game Boy Advance to access exclusive features of certain games or to use the portable system as a controller for the Game Boy Player.
The console was released on September 14, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia. The GameCube sold 21.74 million units worldwide.
GameCube Compatibility List
This is a list of all 646 titles released for the Nintendo GameCube video game system, organized alphabetically by their localized English titles or, when Japan-exclusive, their rōmaji transliterations.
Help to complete the list!
- If a game is missing or information is incomplete, feel free to modify this page. Just click on edit at the top of the page. Though this intends to be a complete list, there may be Japaneses/Demo titles missing.
- If you have any problems with a game, go to the page for that game and write down the problem!
- ATTENTION: Please put in alphabetical order!
Region indicator | Region description |
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AU | Australia |
CA | Canada (NTSC /w French translation) |
EU | Europe, PAL/SECAM territories |
JP | Japan and Asia (NTSC-J) |
KO | Korea |
NA | North America and NTSC territories |
RU | Russia |
Title | Year | Genre | Region | Compatibility
Template:GameCube 0-F Template:GameCube G-I Template:GameCube J-L Template:GameCube M Template:GameCube N-O |
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Due to technical difficulties please refer to the page(s) below for other GameCube titles: